Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Classes
Render Namespace Reference
Detailed Description
Pertains to rendering the kart model.
Classes
class
KartModel
Included in Kinoko because it mysteriously sets an angle member variable in KartBody.
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class
KartModelBike
class
KartModelKart
Render
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Malleo
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1.12.0