#include <RootScene.hh>
The parent scene for all other scenes.
Definition at line 9 of file RootScene.hh.
Public Member Functions | |
void | enter () override |
![]() | |
virtual void | calc () |
virtual void | exit () |
virtual void | reinit () |
virtual void | incoming_childDestroy () |
virtual void | outgoing_childCreate () |
void | setParent (Scene *parent) |
void | setChild (Scene *child) |
void | setId (int id) |
void | setSceneMgr (SceneManager *sceneMgr) |
Heap * | heap () const |
Scene * | parent () const |
Scene * | child () const |
int | id () const |
SceneManager * | sceneMgr () const |
Private Member Functions | |
void | allocate () |
void | init () |
Private Attributes | |
EGG::ExpHeap::GroupSizeRecord | m_groupSizeRecord |
Additional Inherited Members | |
![]() | |
Heap * | m_heap |
Scene * | m_parent |
Scene * | m_child |
int | m_id |
SceneManager * | m_sceneMgr |
|
0x80542878 |
Definition at line 15 of file RootScene.cc.
|
private0x80542D4C |
Definition at line 33 of file RootScene.cc.
|
overridevirtual0x80543B84 |
Reimplemented from EGG::Scene.
Definition at line 23 of file RootScene.cc.
|
private0x805438B4 |
Definition at line 47 of file RootScene.cc.
|
private |
Definition at line 24 of file RootScene.hh.