Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Classes
Scene Namespace Reference
Detailed Description
Pertains to scene handling.
Classes
class
GameScene
Interface for menu and race scenes.
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class
RaceScene
Represents an instance of a race.
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class
RootScene
The parent scene for all other scenes.
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Scene
Made by
Malleo
. Logo by
vabold
. Website generated by
Doxygen
1.12.0