Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Abstract::g3d::ResAnmChr::CVData Struct Reference
Description
Definition at line
74
of file
ResAnmChr.hh
.
Public Attributes
CV32Data
cv32
Member Data Documentation
◆
cv32
CV32Data
Abstract::g3d::ResAnmChr::CVData::cv32
Definition at line
75
of file
ResAnmChr.hh
.
Abstract
g3d
ResAnmChr
CVData
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