A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartAction::ActionParams Struct Reference

Description

Parameters specific to an action ID.

Definition at line 47 of file KartAction.hh.

Public Attributes

f32 startSpeedMult
 
f32 calcSpeedMult
 
s16 priority
 

Member Data Documentation

◆ calcSpeedMult

f32 Kart::KartAction::ActionParams::calcSpeedMult

Definition at line 49 of file KartAction.hh.

◆ priority

s16 Kart::KartAction::ActionParams::priority

Definition at line 50 of file KartAction.hh.

◆ startSpeedMult

f32 Kart::KartAction::ActionParams::startSpeedMult

Definition at line 48 of file KartAction.hh.