A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartAction::RotationParams Struct Reference

Description

Definition at line 53 of file KartAction.hh.

Public Attributes

f32 initialAngleIncrement
 
f32 minAngleIncrement
 
f32 minMultiplier
 
f32 initialMultiplierDecrement
 
f32 slowdownThreshold
 
f32 finalAngle
 

Member Data Documentation

◆ finalAngle

f32 Kart::KartAction::RotationParams::finalAngle

Definition at line 59 of file KartAction.hh.

◆ initialAngleIncrement

f32 Kart::KartAction::RotationParams::initialAngleIncrement

Definition at line 54 of file KartAction.hh.

◆ initialMultiplierDecrement

f32 Kart::KartAction::RotationParams::initialMultiplierDecrement

Definition at line 57 of file KartAction.hh.

◆ minAngleIncrement

f32 Kart::KartAction::RotationParams::minAngleIncrement

Definition at line 55 of file KartAction.hh.

◆ minMultiplier

f32 Kart::KartAction::RotationParams::minMultiplier

Definition at line 56 of file KartAction.hh.

◆ slowdownThreshold

f32 Kart::KartAction::RotationParams::slowdownThreshold

Definition at line 58 of file KartAction.hh.