A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartMove::JumpPadProperties Struct Reference

Description

Definition at line 322 of file KartMove.hh.

Public Attributes

f32 minSpeed
 
f32 maxSpeed
 
f32 velY
 

Member Data Documentation

◆ maxSpeed

f32 Kart::KartMove::JumpPadProperties::maxSpeed

Definition at line 324 of file KartMove.hh.

◆ minSpeed

f32 Kart::KartMove::JumpPadProperties::minSpeed

Definition at line 323 of file KartMove.hh.

◆ velY

f32 Kart::KartMove::JumpPadProperties::velY

Definition at line 325 of file KartMove.hh.