A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartParamFileManager::ParamFile< T > Struct Template Reference

Description

template<typename T>
struct Kart::KartParamFileManager::ParamFile< T >

Definition at line 30 of file KartParamFileManager.hh.

Public Attributes

u32 count
 
params []
 

Member Data Documentation

◆ count

template<typename T >
u32 Kart::KartParamFileManager::ParamFile< T >::count

Definition at line 31 of file KartParamFileManager.hh.

◆ params

template<typename T >
T Kart::KartParamFileManager::ParamFile< T >::params[]

Definition at line 32 of file KartParamFileManager.hh.