1#include "ObjectDirector.hh"
3#include "game/field/BoxColManager.hh"
4#include "game/field/ObjectDrivableDirector.hh"
5#include "game/field/obj/ObjectRegistry.hh"
7#include "game/kart/KartObject.hh"
9#include "game/system/CourseMap.hh"
10#include "game/system/RaceConfig.hh"
15void ObjectDirector::init() {
21 ObjectDrivableDirector::Instance()->init();
25void ObjectDirector::calc() {
34 ObjectDrivableDirector::Instance()->calc();
39 u32 loadFlags = obj->loadFlags();
45 const auto *set = m_flowTable.set(m_flowTable.slot(obj->id()));
49 if (set && set->mode != 0) {
50 if (obj->collision()) {
58void ObjectDirector::addObjectNoImpl(
ObjectBase *obj) {
64 m_managedObjects.push_back(obj);
68size_t ObjectDirector::checkKartObjectCollision(Kart::KartObject *kartObj,
72 while (ObjectCollidable *obj = BoxColManager::Instance()->getNextObject()) {
73 auto *objCollision = obj->collision();
78 obj->calcCollisionTransform();
79 if (!obj->checkCollision(convexHull, m_hitDepths[count])) {
85 Kart::Reaction reactionOnKart = m_hitTableKart.reaction(m_hitTableKart.slot(obj->id()));
86 Kart::Reaction reactionOnObj =
87 m_hitTableKartObject.reaction(m_hitTableKartObject.slot(obj->id()));
90 obj->processKartReactions(kartObj, reactionOnKart, reactionOnObj);
92 Kart::Reaction reaction =
93 obj->onCollision(kartObj, reactionOnKart, reactionOnObj, m_hitDepths[count]);
94 m_reactions[count] = reaction;
96 if (reaction == Kart::Reaction::WallAllSpeed || reaction == Kart::Reaction::WallSpark) {
97 obj->onWallCollision(kartObj, m_hitDepths[count]);
99 obj->onObjectCollision(kartObj);
103 if (m_hitDepths[count].y < 0.0f) {
104 m_hitDepths[count].y = 0.0f;
114f32 ObjectDirector::distAboveRisingWater(f32 offset)
const {
116 return offset - m_psea->pos().y;
120f32 ObjectDirector::risingWaterKillPlaneHeight()
const {
122 return m_psea->pos().y - 260.0f;
128 s_instance = EGG::egg_new<ObjectDirector>();
130 ObjectDrivableDirector::CreateInstance();
132 s_instance->createObjects();
138void ObjectDirector::DestroyInstance() {
140 auto *instance = s_instance;
141 s_instance =
nullptr;
142 EGG::egg_delete(instance);
144 ObjectDrivableDirector::DestroyInstance();
148ObjectDirector::ObjectDirector()
149 : m_flowTable(
"ObjFlow.bin"), m_hitTableKart(
"GeoHitTableKart.bin"),
150 m_hitTableKartObject(
"GeoHitTableKartObj.bin"), m_psea(nullptr) {}
153ObjectDirector::~ObjectDirector() {
155 s_instance =
nullptr;
156 WARN(
"ObjectDirector instance not explicitly handled!");
159 for (
auto *&obj : m_objects) {
160 EGG::egg_delete(obj);
165void ObjectDirector::createObjects() {
166 const auto *courseMap = System::CourseMap::Instance();
167 size_t objectCount = courseMap->getGeoObjCount();
171 size_t maxCount = std::min(objectCount, MAX_UNIT_COUNT);
172 m_objects.reserve(maxCount);
173 m_calcObjects.reserve(maxCount);
174 m_collisionObjects.reserve(maxCount);
176 auto *objDrivableDir = ObjectDrivableDirector::Instance();
177 auto course = System::RaceConfig::Instance()->raceScenario().course;
178 bool rGV2 = course == Course::SNES_Ghost_Valley_2;
183 s_wanwanMaxPitch = course == Course::GCN_Mario_Circuit ? -20.0f : -30.0f;
185 for (
size_t i = 0; i < objectCount; ++i) {
186 const auto *pObj = courseMap->getGeoObj(i);
190 if (!(pObj->presenceFlag() & 1)) {
195 if (IsObjectBlacklisted(pObj->id())) {
201 switch (
static_cast<ObjectId
>(pObj->id())) {
202 case ObjectId::ObakeBlockSFCc:
203 case ObjectId::ObakeBlock2SFCc:
204 case ObjectId::ObakeBlock3SFCc: {
206 auto *obakeManager = objDrivableDir->obakeManager();
208 objDrivableDir->createObakeManager(*pObj);
210 obakeManager->addBlock(*pObj);
218 ObjectBase *
object = createObject(*pObj);
221 if (object->id() == ObjectId::SunDS) {
226 if (course == Course::Moonview_Highway) {
227 auto *highwayMgr = EGG::egg_new<ObjectHighwayManager>();
232 auto *sunMgr = EGG::egg_new<ObjectSunManager>();
236 if (course == Course::GBA_Shy_Guy_Beach) {
237 auto *shipMgr = EGG::egg_new<ObjectHeyhoShipManager>();
243ObjectBase *ObjectDirector::createObject(
const System::MapdataGeoObj ¶ms) {
244 ObjectId
id =
static_cast<ObjectId
>(params.id());
247 return EGG::egg_new<ObjectPsea>(params);
248 case ObjectId::Woodbox:
249 return EGG::egg_new<ObjectWoodbox>(params);
250 case ObjectId::WLWallGC:
251 return EGG::egg_new<ObjectWLWallGC>(params);
252 case ObjectId::CarA1:
253 case ObjectId::CarA2:
254 case ObjectId::CarA3:
255 return EGG::egg_new<ObjectCarA>(params);
256 case ObjectId::Basabasa:
257 return EGG::egg_new<ObjectBasabasa>(params);
258 case ObjectId::HeyhoShipGBA:
259 return EGG::egg_new<ObjectHeyhoShip>(params);
260 case ObjectId::KartTruck:
261 case ObjectId::CarBody:
262 return EGG::egg_new<ObjectCarTGE>(params);
263 case ObjectId::KoopaBall:
264 return EGG::egg_new<ObjectKoopaBall>(params);
265 case ObjectId::W_Woodbox:
266 return EGG::egg_new<ObjectWoodboxW>(params);
267 case ObjectId::SunDS:
268 return EGG::egg_new<ObjectSunDS>(params);
269 case ObjectId::ItemboxLine:
270 return EGG::egg_new<ObjectItemboxLine>(params);
271 case ObjectId::VolcanoBall:
272 return EGG::egg_new<ObjectVolcanoBallLauncher>(params);
273 case ObjectId::PenguinS:
274 return EGG::egg_new<ObjectPenguinS>(params);
275 case ObjectId::PenguinM:
276 return EGG::egg_new<ObjectPenguin>(params);
277 case ObjectId::Dossunc:
278 return EGG::egg_new<ObjectDossunc>(params);
279 case ObjectId::Boble:
280 return EGG::egg_new<ObjectBoble>(params);
281 case ObjectId::Hanachan:
282 return EGG::egg_new<ObjectHanachan>(params);
283 case ObjectId::Seagull:
284 return EGG::egg_new<ObjectBird>(params);
286 return EGG::egg_new<ObjectCrab>(params);
287 case ObjectId::Hwanwan:
288 return EGG::egg_new<ObjectHwanwanManager>(params);
289 case ObjectId::HeyhoBallGBA:
290 return EGG::egg_new<ObjectHeyhoBall>(params);
291 case ObjectId::DokanSFC:
292 return EGG::egg_new<ObjectDokan>(params);
293 case ObjectId::Pylon:
294 return EGG::egg_new<ObjectPylon>(params);
295 case ObjectId::OilSFC:
296 return EGG::egg_new<ObjectOilSFC>(params);
297 case ObjectId::ParasolR:
298 return EGG::egg_new<ObjectParasolR>(params);
299 case ObjectId::KoopaFigure64:
300 return EGG::egg_new<ObjectKoopaFigure64>(params);
301 case ObjectId::Kuribo:
302 return EGG::egg_new<ObjectKuribo>(params);
303 case ObjectId::Choropu:
304 case ObjectId::Choropu2:
305 return EGG::egg_new<ObjectChoropu>(params);
307 return EGG::egg_new<ObjectCowHerd>(params);
308 case ObjectId::PakkunF:
309 return EGG::egg_new<ObjectPakkunF>(params);
310 case ObjectId::WLFirebarGC:
311 case ObjectId::KoopaFirebar:
312 return EGG::egg_new<ObjectFirebar>(params);
313 case ObjectId::Wanwan:
314 return EGG::egg_new<ObjectWanwan>(params);
315 case ObjectId::Poihana:
316 return EGG::egg_new<ObjectPoihana>(params);
317 case ObjectId::Propeller:
318 return EGG::egg_new<ObjectPropeller>(params);
319 case ObjectId::DKRockGC:
320 return EGG::egg_new<ObjectRock>(params);
321 case ObjectId::Sanbo:
322 return EGG::egg_new<ObjectSanbo>(params);
323 case ObjectId::TruckWagon:
324 return EGG::egg_new<ObjectTruckWagon>(params);
325 case ObjectId::Heyho:
326 return EGG::egg_new<ObjectHeyho>(params);
327 case ObjectId::Press:
328 return EGG::egg_new<ObjectPress>(params);
329 case ObjectId::WLFireRingGC:
330 return EGG::egg_new<ObjectFireRing>(params);
331 case ObjectId::FireSnake:
332 return EGG::egg_new<ObjectFireSnake>(params);
333 case ObjectId::FireSnakeV:
334 return EGG::egg_new<ObjectFireSnakeV>(params);
335 case ObjectId::PuchiPakkun:
336 return EGG::egg_new<ObjectPuchiPakkun>(params);
337 case ObjectId::KinokoUd:
338 return EGG::egg_new<ObjectKinokoUd>(params);
339 case ObjectId::KinokoBend:
340 return EGG::egg_new<ObjectKinokoBend>(params);
341 case ObjectId::VolcanoRock:
342 return EGG::egg_new<ObjectVolcanoRock>(params);
343 case ObjectId::BulldozerL:
344 case ObjectId::BulldozerR:
345 return EGG::egg_new<ObjectBulldozer>(params);
346 case ObjectId::KinokoNm:
347 return EGG::egg_new<ObjectKinokoNm>(params);
348 case ObjectId::Crane:
349 return EGG::egg_new<ObjectCrane>(params);
350 case ObjectId::VolcanoPiece:
351 return EGG::egg_new<ObjectVolcanoPiece>(params);
352 case ObjectId::FlamePole:
353 return EGG::egg_new<ObjectFlamePoleFoot>(params);
354 case ObjectId::TwistedWay:
355 return EGG::egg_new<ObjectTwistedWay>(params);
356 case ObjectId::TownBridge:
357 return EGG::egg_new<ObjectTownBridge>(params);
358 case ObjectId::DKShip64:
359 return EGG::egg_new<ObjectShip64>(params);
360 case ObjectId::Turibashi:
361 return EGG::egg_new<ObjectTuribashi>(params);
362 case ObjectId::Aurora:
363 return EGG::egg_new<ObjectAurora>(params);
364 case ObjectId::DCPillar:
365 return EGG::egg_new<ObjectPillar>(params);
366 case ObjectId::Sandcone:
367 return EGG::egg_new<ObjectSandcone>(params);
368 case ObjectId::FlamePoleV:
369 case ObjectId::FlamePoleVBig:
370 return EGG::egg_new<ObjectFlamePoleV>(params);
372 return EGG::egg_new<ObjectAmi>(params);
373 case ObjectId::BeltEasy:
374 return EGG::egg_new<ObjectBeltEasy>(params);
375 case ObjectId::BeltCrossing:
376 return EGG::egg_new<ObjectBeltCrossing>(params);
377 case ObjectId::BeltCurveA:
378 return EGG::egg_new<ObjectBeltCurveA>(params);
379 case ObjectId::Escalator:
380 return EGG::egg_new<ObjectEscalator>(params);
381 case ObjectId::EscalatorGroup:
382 return EGG::egg_new<ObjectEscalatorGroup>(params);
386 case ObjectId::DummyPole:
387 case ObjectId::CastleTree1c:
388 case ObjectId::MarioTreeGCc:
389 case ObjectId::PeachTreeGCc:
390 case ObjectId::MarioGo64c:
391 case ObjectId::KinokoT1:
392 case ObjectId::PalmTree:
393 case ObjectId::Parasol:
394 case ObjectId::HeyhoTreeGBAc:
395 case ObjectId::GardenTreeDSc:
396 case ObjectId::DKtreeA64c:
397 case ObjectId::DKTreeB64c:
398 case ObjectId::TownTreeDsc:
399 case ObjectId::PakkunDokan:
400 return EGG::egg_new<ObjectCollidable>(params);
401 case ObjectId::WLDokanGC:
402 case ObjectId::Mdush:
403 return EGG::egg_new<ObjectKCL>(params);
405 return EGG::egg_new<ObjectNoImpl>(params);
409f32 ObjectDirector::s_wanwanMaxPitch;
411ObjectDirector *ObjectDirector::s_instance =
nullptr;
Smallest convex shape that encloses a given set of points.
std::vector< ObjectBase *, EGG::Allocator< ObjectBase * > > m_calcObjects
Objects needing calc() live here too.
std::vector< ObjectBase *, EGG::Allocator< ObjectBase * > > m_collisionObjects
Objects having collision live here too.
std::array< ObjectCollidable *, MAX_UNIT_COUNT > m_collidingObjects
Objects we are currently colliding with.
std::vector< ObjectBase *, EGG::Allocator< ObjectBase * > > m_objects
All objects live here.