1#include "ObjectDossunc.hh"
3#include "game/field/obj/ObjectDossunNormal.hh"
4#include "game/field/obj/ObjectDossunSyuukai.hh"
5#include "game/field/obj/ObjectDossunTsuibiHolder.hh"
6#include "game/field/obj/ObjectDossunYokoMove.hh"
8#include "game/field/ObjectDirector.hh"
14 switch (params.setting(1)) {
16 auto *dossunNormal = new ObjectDossunNormal(params);
20 auto *dossunSyuukai = new ObjectDossunSyuukai(params);
21 dossunSyuukai->load();
24 auto *dossunTsuibi = new ObjectDossunTsuibiHolder(params);
28 auto *dossunYokoMove = new ObjectDossunYokoMove(params);
29 dossunYokoMove->load();
37ObjectDossunc::~ObjectDossunc() =
default;
40void ObjectDossunc::load() {
41 ObjectDirector::Instance()->addObjectNoImpl(
this);