A reimplementation of Mario Kart Wii's physics engine in C++
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obj Directory Reference
Directory dependency graph for obj:

Files

 ObjectAurora.cc
 
 ObjectAurora.hh
 
 ObjectBase.cc
 
 ObjectBase.hh
 
 ObjectCollidable.cc
 
 ObjectCollidable.hh
 
 ObjectDokan.cc
 
 ObjectDokan.hh
 
 ObjectDrivable.cc
 
 ObjectDrivable.hh
 
 ObjectId.hh
 
 ObjectKCL.cc
 
 ObjectKCL.hh
 
 ObjectNoImpl.cc
 
 ObjectNoImpl.hh
 
 ObjectOilSFC.cc
 
 ObjectOilSFC.hh
 
 ObjectParasolR.cc
 
 ObjectParasolR.hh
 
 ObjectPuchiPakkun.hh
 
 ObjectRegistry.hh