1#include "ObjectWoodboxWSub.hh"
9ObjectWoodboxWSub::~ObjectWoodboxWSub() =
default;
12void ObjectWoodboxWSub::calc() {
13 if (m_state - 1 > 1) {
21void ObjectWoodboxWSub::calcPosition() {
22 auto status = m_railInterpolator->calc();
24 if (status == RailInterpolator::Status::ChangingDirection) {
28 m_pos = m_railInterpolator->curPos();
29 m_flags.setBit(eFlags::Position);