1#include "ObjectHanachan.hh"
3#include "game/field/ObjectDirector.hh"
8HanachanChainManager::HanachanChainManager(
const std::span<const f32> &linkDistances) {
9 size_t count = linkDistances.size() + 1;
11 m_links = std::span(
new SphereLink[count], count);
12 m_links[0].initLinkLen(linkDistances[0]);
14 for (
size_t i = 1; i < count - 1; ++i) {
15 m_links[i].initLinkLen(linkDistances[i]);
16 m_links[i - 1].setNext(&m_links[i]);
17 m_links[i].setPrev(&m_links[i - 1]);
20 auto &last = m_links.back();
21 auto &secondToLast = m_links[count - 2];
22 last.initLinkLen(0.0f);
23 secondToLast.setNext(&last);
24 last.setPrev(&secondToLast);
28HanachanChainManager::~HanachanChainManager() {
29 delete[] m_links.data();
33void HanachanChainManager::calc() {
34 for (u32 i = 0; i < 2; ++i) {
35 for (
auto &link : m_links) {
39 for (
auto &link : m_links) {
44 for (
size_t i = 0; i < m_links.size() - 1; ++i) {
45 EGG::Vector3f delta = m_links[i].pos() - m_links[i + 1].pos();
46 f32 len = m_links[i].linkLen();
54 for (
auto &link : m_links) {
55 link.checkCollision();
60void ObjectHanachanPart::calcTransformFromUpAndTangent(
const EGG::Vector3f &pos,
63 SetRotTangentHorizontal(mat, up, tangent);
64 m_flags.
setBit(eFlags::Matrix);
71ObjectHanachanHead::ObjectHanachanHead(
const char *name,
const EGG::Vector3f &pos,
73 : ObjectHanachanPart(name, pos, rot, scale), m_lastPos(
EGG::Vector3f::zero) {}
76ObjectHanachanHead::~ObjectHanachanHead() =
default;
79void ObjectHanachanHead::calcCollisionTransform() {
85 trans.
setBase(3, m_pos + scaledUp + scaledForward);
88 m_collision->transform(trans, m_scale, speed);
93 : ObjectHanachanPart(params), m_mdlName(mdlName), m_lastSegment(false),
94 m_lastPos(
EGG::Vector3f::zero) {}
96ObjectHanachanBody::ObjectHanachanBody(
const char *name,
const EGG::Vector3f &pos,
98 : ObjectHanachanPart(name, pos, rot, scale), m_mdlName(mdlName), m_lastSegment(false),
99 m_lastPos(
EGG::Vector3f::zero) {}
102ObjectHanachanBody::~ObjectHanachanBody() =
default;
105void ObjectHanachanBody::calcCollisionTransform() {
106 if (!m_lastSegment) {
107 ObjectCollidable::calcCollisionTransform();
112 trans.
setBase(3, m_pos + trans.
base(2) * 80.0f * m_scale.y);
115 m_collision->transform(trans, m_scale, posDelta);
121 : ObjectCollidable(params), StateManager(this, STATE_ENTRIES), m_chain(BODY_PART_DISTANCES),
122 m_movingVel(static_cast<f32>(static_cast<s16>(params.setting(0)))) {
123 constexpr f32 SCALE = 3.0f;
126 auto *&head = headPart();
127 head =
new ObjectHanachanHead(
"BossHanachanHead", EGG::Vector3f::zero, EGG::Vector3f::ez,
129 head->setScale(SCALE_VEC);
131 const auto &mdlNames = ObjectHanachanBody::MDL_NAMES;
132 size_t mdlNameCount = ObjectHanachanBody::MDL_NAMES.size();
133 auto parts = bodyParts();
134 for (
size_t i = 0; i < parts.size(); ++i) {
135 auto *&part = parts[i];
136 part =
new ObjectHanachanBody(params, mdlNames[i % mdlNameCount]);
137 part->setScale(SCALE_VEC);
142 const auto &flowTable = ObjectDirector::Instance()->flowTable();
143 for (
size_t i = 0; i < parts.size(); ++i) {
144 auto *&part = parts[i];
147 const auto *collisionSet = flowTable.set(flowTable.slot(part->id()));
148 f32 radius = SCALE *
static_cast<f32
>(parse<s16>(collisionSet->params.sphere.radius));
149 part->resize(radius, 0.0f);
152 m_partDisplacement[0] = 0.0f;
153 for (
size_t i = 1; i < m_partDisplacement.size(); ++i) {
154 m_partDisplacement[i] = m_partDisplacement[i - 1] + BODY_PART_DISTANCES[i - 1];
159ObjectHanachan::~ObjectHanachan() =
default;
162void ObjectHanachan::init() {
163 m_railInterpolator->init(0.0f, 0);
164 m_railInterpolator->setCurrVel(m_movingVel);
169 m_stillAngVel = 15.0f;
170 m_leftMisalignFrame = 0;
171 m_right = EGG::Vector3f::ez;
172 m_railAlignment = RailAlignment::Unknown;
173 m_prevRailAlignment = RailAlignment::Unknown;
175 reinterpret_cast<ObjectHanachanBody *
>(m_parts.back())->m_lastSegment =
true;
181void ObjectHanachan::initWalk() {
183 m_stillAngVel = 15.0f;
185 m_leftMisalignFrame = 0;
189void ObjectHanachan::calcWalk() {
191 m_railInterpolator->setCurrVel(0.0f);
195 m_prevRailAlignment = m_railAlignment;
196 m_railAlignment = calcRailAlignment();
199 calcRailAlignmentMotion();
202 m_stillAngVel = 15.0f;
206void ObjectHanachan::calcWait() {
207 if (shouldStartMoving()) {
213 if (m_stillAngVel >= 0.0f) {
214 m_stillAngVel -= 0.25f;
216 m_stillAngVel += 0.25f;
219 if (EGG::Mathf::abs(m_stillAngVel) <= 1.0f) {
220 m_stillAngVel = 0.0f;
229void ObjectHanachan::onSegmentEnd() {
230 u16 setting = m_railInterpolator->curPoint().setting[0];
233 m_stillDuration = setting;
238void ObjectHanachan::calcRail() {
239 m_right = m_railInterpolator->curTangentDir();
241 if (m_railInterpolator->calc() == RailInterpolator::Status::SegmentEnd) {
247void ObjectHanachan::calcBody() {
248 auto *&head = headPart();
249 head->calcTransform();
251 EGG::Vector3f dir = Interpolate(0.1f, forward, m_railInterpolator->curTangentDir());
252 head->calcTransformFromUpAndTangent(m_chain.pos(0), m_chain.up(0), dir);
254 auto parts = bodyParts();
255 for (
size_t i = 0; i < parts.size(); ++i) {
257 dir = m_chain.pos(i) - pos;
259 parts[i]->calcTransformFromUpAndTangent(pos, m_chain.up(i + 1), dir);
264void ObjectHanachan::initBody() {
265 headPart()->setPos(m_railInterpolator->curPos());
267 const EGG::Vector3f &curTanDir = m_railInterpolator->curTangentDir();
268 for (
size_t i = 1; i < m_parts.size(); ++i) {
269 m_parts[i]->setPos(m_parts[i - 1]->pos() - curTanDir * BODY_PART_DISTANCES[i - 1]);
270 m_parts[i]->setMatrixTangentTo(EGG::Vector3f::ey, curTanDir);
275void ObjectHanachan::initChain() {
278 for (
size_t i = 0; i < m_parts.size(); ++i) {
279 m_chain.setPos(i, m_parts[i]->pos());
284void ObjectHanachan::clearChain() {
285 m_chain.setPos(0, m_railInterpolator->curPos());
286 m_chain.setVel(0, EGG::Vector3f::zero);
287 m_chain.addSpringForce(0, EGG::Vector3f::ey * SphereLink::Gravity());
293void ObjectHanachan::calcRailAlignmentMotion() {
294 constexpr u16 MISALIGNMENT_CORRECTION_DURATION = 80;
296 bool becameUnaligned = m_prevRailAlignment == RailAlignment::Aligned &&
297 m_railAlignment != RailAlignment::Aligned;
299 if (becameUnaligned && m_railAlignment == RailAlignment::MisalignedLeft) {
300 m_leftMisalignFrame = m_currentFrame;
303 if (m_leftMisalignFrame != 0 && m_currentFrame >= m_leftMisalignFrame &&
305 static_cast<u32
>(m_leftMisalignFrame + MISALIGNMENT_CORRECTION_DURATION)) {
306 calcFastMotion(m_currentFrame - m_leftMisalignFrame);
313void ObjectHanachan::calcLateralMotion(f32 amplitude, f32 period, f32 wavelength, s16 frame) {
314 f32 velAmplitude = F_TAU * amplitude / period;
316 auto parts = bodyParts();
317 for (
size_t i = 0; i < parts.size(); ++i) {
318 auto *&part = parts[i];
320 F_TAU * (
static_cast<f32
>(frame) / period - m_partDisplacement[i + 1] / wavelength);
321 part->calcTransform();
322 EGG::Vector3f right = RotateXZByYaw(HALF_PI, part->m_transform.base(2));
323 EGG::Vector3f posOffset = right * (amplitude * EGG::Mathf::SinFIdx(RAD2FIDX * phase));
324 m_chain.setPos(i + 1, m_parts[i + 1]->pos() + posOffset);
325 m_chain.setVel(i + 1, right * (velAmplitude * EGG::Mathf::CosFIdx(RAD2FIDX * phase)));
330ObjectHanachan::RailAlignment ObjectHanachan::calcRailAlignment()
const {
331 constexpr f32 EPSILON = 0.9995f;
333 EGG::Vector3f curTanDir = m_railInterpolator->curTangentDir();
336 railTan.normalise2();
339 if (railTan.dot(right) >= EPSILON) {
340 return RailAlignment::Aligned;
343 return right.cross(railTan) < 0.0f ? RailAlignment::MisalignedLeft :
344 RailAlignment::MisalignedRight;
void setBase(size_t col, const Vector3f &base)
Sets one column of a matrix.
Vector3f base(size_t col) const
Get a particular column from a matrix.
constexpr TBitFlag< T, E > & setBit(Es... es)
Sets the corresponding bits for the provided enum values.
f32 squaredLength() const
The dot product between the vector and itself.