28 [[nodiscard]]
bool checkSpherePartial(f32 radius,
const EGG::Vector3f &pos,
30 KCLTypeMask *maskOut, u32 timeOffset);
31 [[nodiscard]]
bool checkSpherePartialPush(f32 radius,
const EGG::Vector3f &pos,
33 KCLTypeMask *maskOut, u32 timeOffset);
34 [[nodiscard]]
bool checkSphereFull(f32 radius,
const EGG::Vector3f &pos,
36 KCLTypeMask *maskOut, u32 timeOffset);
37 [[nodiscard]]
bool checkSphereFullPush(f32 radius,
const EGG::Vector3f &pos,
39 KCLTypeMask *maskOut, u32 timeOffset);
40 [[nodiscard]]
bool checkSphereCachedPartial(f32 radius,
const EGG::Vector3f &pos,
42 KCLTypeMask *maskOut, u32 timeOffset);
43 [[nodiscard]]
bool checkSphereCachedPartialPush(f32 radius,
const EGG::Vector3f &pos,
45 KCLTypeMask *maskOut, u32 timeOffset);
46 [[nodiscard]]
bool checkSphereCachedFullPush(f32 radius,
const EGG::Vector3f &pos,
48 KCLTypeMask *maskOut, u32 timeOffset);
49 void colNarScLocal(f32 radius,
const EGG::Vector3f &pos, KCLTypeMask mask, u32 timeOffset);
56 static void DestroyInstance();
Contexts can be used to restore a previous memory state for the current session.