A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Kart::KartTireRearBike Class Reference

#include <KartTire.hh>

Description

A holder for a bike's rear tire's physics data.

Definition at line 50 of file KartTire.hh.

Inheritance diagram for Kinoko::Kart::KartTireRearBike:

Public Member Functions

 KartTireRearBike (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void createPhysics (u16 tireIdx) override
 
- Public Member Functions inherited from Kinoko::Kart::KartTire
 KartTire (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void init (u16 tireIdx)
 
void initBsp ()
 
WheelPhysicswheelPhysics ()
 

Additional Inherited Members

- Protected Attributes inherited from Kinoko::Kart::KartTire
KartSuspensionPhysics::TireType m_tireType
 
u16 m_bspWheelIdx
 
WheelPhysicsm_wheelPhysics
 

Constructor & Destructor Documentation

◆ KartTireRearBike()

Kinoko::Kart::KartTireRearBike::KartTireRearBike ( KartSuspensionPhysics::TireType tireType,
u16 bspWheelIdx )

Definition at line 53 of file KartTire.cc.

Member Function Documentation

◆ createPhysics()

void Kinoko::Kart::KartTireRearBike::createPhysics ( u16 tireIdx)
overridevirtual0x8059B1FC

Reimplemented from Kinoko::Kart::KartTire.

Definition at line 60 of file KartTire.cc.