A reimplementation of Mario Kart Wii's physics engine in C++
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Field::KColData::KCollisionPrism Struct Reference

Description

Definition at line 65 of file KColData.hh.

Public Member Functions

 KCollisionPrism (f32 height, u16 posIndex, u16 faceNormIndex, u16 edge1NormIndex, u16 edge2NormIndex, u16 edge3NormIndex, u16 attribute)
 

Public Attributes

f32 height
 
u16 pos_i
 
u16 fnrm_i
 
u16 enrm1_i
 
u16 enrm2_i
 
u16 enrm3_i
 
u16 attribute
 

Constructor & Destructor Documentation

◆ KCollisionPrism()

Field::KColData::KCollisionPrism::KCollisionPrism ( f32 height,
u16 posIndex,
u16 faceNormIndex,
u16 edge1NormIndex,
u16 edge2NormIndex,
u16 edge3NormIndex,
u16 attribute )

Definition at line 676 of file KColData.cc.

Member Data Documentation

◆ attribute

u16 Field::KColData::KCollisionPrism::attribute

Definition at line 76 of file KColData.hh.

◆ enrm1_i

u16 Field::KColData::KCollisionPrism::enrm1_i

Definition at line 73 of file KColData.hh.

◆ enrm2_i

u16 Field::KColData::KCollisionPrism::enrm2_i

Definition at line 74 of file KColData.hh.

◆ enrm3_i

u16 Field::KColData::KCollisionPrism::enrm3_i

Definition at line 75 of file KColData.hh.

◆ fnrm_i

u16 Field::KColData::KCollisionPrism::fnrm_i

Definition at line 72 of file KColData.hh.

◆ height

f32 Field::KColData::KCollisionPrism::height

Definition at line 70 of file KColData.hh.

◆ pos_i

u16 Field::KColData::KCollisionPrism::pos_i

Definition at line 71 of file KColData.hh.