#include <ObjectFlowTable.hh>
Structure of the ObjFlow.bin table entry. Contains dependencies and collision parameters.
For now, we only care about the collision mode and parameters.
Definition at line 20 of file ObjectFlowTable.hh.
Public Attributes | ||
u16 | id | |
char | name [32] | |
char | resources [64] | |
u8 | _62 [0x6a - 0x62] | |
s16 | mode | |
union { | ||
struct { | ||
s16 radius | ||
} sphere | ||
struct { | ||
s16 radius | ||
s16 height | ||
} cylinder | ||
struct { | ||
s16 x | ||
s16 y | ||
s16 z | ||
} box | ||
} | params | |
u8 | _72 [0x74 - 0x72] | |
u8 Field::SObjectCollisionSet::_62[0x6a - 0x62] |
Definition at line 24 of file ObjectFlowTable.hh.
u8 Field::SObjectCollisionSet::_72[0x74 - 0x72] |
Definition at line 40 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::height |
Definition at line 32 of file ObjectFlowTable.hh.
u16 Field::SObjectCollisionSet::id |
Definition at line 21 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::mode |
Definition at line 25 of file ObjectFlowTable.hh.
char Field::SObjectCollisionSet::name[32] |
Definition at line 22 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::radius |
Definition at line 28 of file ObjectFlowTable.hh.
char Field::SObjectCollisionSet::resources[64] |
Definition at line 23 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::x |
Definition at line 35 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::y |
Definition at line 36 of file ObjectFlowTable.hh.
s16 Field::SObjectCollisionSet::z |
Definition at line 37 of file ObjectFlowTable.hh.