A reimplementation of Mario Kart Wii's physics engine in C++
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Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data > Class Reference

Description

Definition at line 87 of file ResAnmChr.cc.

Inheritance diagram for Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data >:

Public Member Functions

 CResAnmChrFrm (const ResAnmChr::Frm96Data *pPtr)
 
f32 GetFrame () const
 
f32 GetFrameF32 () const
 
f32 GetValue (const ResAnmChr::FVSData *) const
 
f32 GetSlope () const
 
- Public Member Functions inherited from Abstract::g3d::CResAnmChrFrmBase< ResAnmChr::Frm96Data, CResAnmChrFrm< ResAnmChr::Frm96Data > >
 CResAnmChrFrmBase (const ResAnmChr::Frm96Data *pPtr)
 
void operator++ (int)
 
void operator-- (int)
 
CResAnmChrFrm< ResAnmChr::Frm96Dataoperator+ (int n)
 

Additional Inherited Members

- Protected Attributes inherited from Abstract::g3d::CResAnmChrFrmBase< ResAnmChr::Frm96Data, CResAnmChrFrm< ResAnmChr::Frm96Data > >
const ResAnmChr::Frm96DatamPtr
 

Constructor & Destructor Documentation

◆ CResAnmChrFrm()

Definition at line 90 of file ResAnmChr.cc.

Member Function Documentation

◆ GetFrame()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data >::GetFrame ( ) const
inlinenodiscard

Definition at line 92 of file ResAnmChr.cc.

◆ GetFrameF32()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data >::GetFrameF32 ( ) const
inlinenodiscard

Definition at line 96 of file ResAnmChr.cc.

◆ GetSlope()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data >::GetSlope ( ) const
inlinenodiscard

Definition at line 104 of file ResAnmChr.cc.

◆ GetValue()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm96Data >::GetValue ( const ResAnmChr::FVSData * ) const
inlinenodiscard

Definition at line 100 of file ResAnmChr.cc.