Mushrooms which bend in a certain direction.
This functionality didn't get used in the base game?
Definition at line 71 of file ObjectKinoko.hh.
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| ObjectKinokoBend (const System::MapdataGeoObj ¶ms) |
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void | calcOscillation () override |
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void | calcScale (u32) override |
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| ObjectKinoko (const System::MapdataGeoObj ¶ms) |
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| ~ObjectKinoko () override |
| @adrr{0x80807A54}
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void | calc () override |
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u32 | loadFlags () const override |
| @addr {0x80807DAC}
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const char * | getKclName () const override |
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| ObjectKCL (const System::MapdataGeoObj ¶ms) |
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void | createCollision () override |
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void | calcCollisionTransform () override |
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const EGG::Vector3f & | getPosition () const override |
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f32 | getCollisionRadius () const override |
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void | initCollision () override |
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bool | checkPointPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override |
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bool | checkPointPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override |
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bool | checkPointFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override |
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bool | checkPointFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override |
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bool | checkSpherePartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSpherePartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSphereFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSphereFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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void | narrScLocal (f32 radius, const EGG::Vector3f &pos, KCLTypeMask mask, u32 timeOffset) override |
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bool | checkPointCachedPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override |
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bool | checkPointCachedPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override |
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bool | checkPointCachedFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override |
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bool | checkPointCachedFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override |
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bool | checkSphereCachedPartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSphereCachedPartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSphereCachedFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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bool | checkSphereCachedFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override |
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virtual void | update (u32 timeOffset) |
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virtual void | setMovingObjVel (const EGG::Vector3f &v) |
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virtual const EGG::Matrix34f & | getUpdatedMatrix (u32 timeOffset) |
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virtual f32 | getScaleY (u32) const |
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virtual f32 | colRadiusAdditionalLength () const |
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virtual bool | shouldCheckColNoPush () const |
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virtual bool | shouldCheckColPush () const |
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virtual bool | checkCollision (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) |
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virtual bool | checkCollisionCached (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) |
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| ObjectDrivable (const System::MapdataGeoObj ¶ms) |
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void | load () override |
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virtual void | loadAABB (f32 radius) |
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| ObjectBase (const System::MapdataGeoObj ¶ms) |
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virtual void | init () |
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virtual void | calcModel () |
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virtual const char * | getResources () const |
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virtual void | loadGraphics () |
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virtual void | loadAnims () |
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virtual void | loadRail () |
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ObjectId | id () const |
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void | setPos (const EGG::Vector3f &pos) |
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