A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectObakeBlock Class Reference

Description

Definition at line 9 of file ObjectObakeBlock.hh.

Inheritance diagram for Field::ObjectObakeBlock:

Public Types

enum class  FallState {
  Rest = 0 ,
  Falling = 1 ,
  FinishedFalling = 2
}
 
- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 

Public Member Functions

 ObjectObakeBlock (const System::MapdataGeoObj &params)
 
void calc () override
 
void load () override
 
void createCollision () override
 
void calcCollisionTransform () override
 
Setters
void setFallState (FallState state)
 
Getters
FallState fallState () const
 
s32 fallFrame () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void init ()
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual u32 loadFlags () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual f32 getCollisionRadius () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Attributes

const EGG::Vector3f m_initialPos
 Position is computed relative to initialPos.
 
FallState m_fallState
 
s32 m_framesFallen
 How long the block has been falling for, capped at 256.
 
EGG::Vector3f m_fallVel
 
EGG::Vector3f m_fallAngVel
 
EGG::BoundBox3f m_bbox
 
s32 m_fallFrame
 Frame the block starts falling, or 0 if it never falls.
 

Additional Inherited Members

- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Member Enumeration Documentation

◆ FallState

enum class Field::ObjectObakeBlock::FallState
strong

Definition at line 11 of file ObjectObakeBlock.hh.

Constructor & Destructor Documentation

◆ ObjectObakeBlock()

Field::ObjectObakeBlock::ObjectObakeBlock ( const System::MapdataGeoObj & params)
0x8080AD20

Definition at line 6 of file ObjectObakeBlock.cc.

Member Function Documentation

◆ calc()

void Field::ObjectObakeBlock::calc ( )
overridevirtual0x8080BC64

Reimplemented from Field::ObjectBase.

Definition at line 47 of file ObjectObakeBlock.cc.

◆ calcCollisionTransform()

void Field::ObjectObakeBlock::calcCollisionTransform ( )
inlineoverridevirtual0x8080BDD4

Implements Field::ObjectBase.

Definition at line 29 of file ObjectObakeBlock.hh.

◆ createCollision()

void Field::ObjectObakeBlock::createCollision ( )
inlineoverridevirtual0x8080BDDC

Implements Field::ObjectBase.

Definition at line 26 of file ObjectObakeBlock.hh.

◆ fallFrame()

s32 Field::ObjectObakeBlock::fallFrame ( ) const
inlinenodiscard

Definition at line 42 of file ObjectObakeBlock.hh.

◆ fallState()

FallState Field::ObjectObakeBlock::fallState ( ) const
inlinenodiscard

Definition at line 38 of file ObjectObakeBlock.hh.

◆ load()

void Field::ObjectObakeBlock::load ( )
inlineoverridevirtual0x8080BDE0

Implements Field::ObjectBase.

Definition at line 23 of file ObjectObakeBlock.hh.

◆ setFallState()

void Field::ObjectObakeBlock::setFallState ( FallState state)
inline

Definition at line 32 of file ObjectObakeBlock.hh.

Member Data Documentation

◆ m_bbox

EGG::BoundBox3f Field::ObjectObakeBlock::m_bbox
private

Definition at line 53 of file ObjectObakeBlock.hh.

◆ m_fallAngVel

EGG::Vector3f Field::ObjectObakeBlock::m_fallAngVel
private

Definition at line 52 of file ObjectObakeBlock.hh.

◆ m_fallFrame

s32 Field::ObjectObakeBlock::m_fallFrame
private

Frame the block starts falling, or 0 if it never falls.

Definition at line 54 of file ObjectObakeBlock.hh.

◆ m_fallState

FallState Field::ObjectObakeBlock::m_fallState
private

Definition at line 49 of file ObjectObakeBlock.hh.

◆ m_fallVel

EGG::Vector3f Field::ObjectObakeBlock::m_fallVel
private

Definition at line 51 of file ObjectObakeBlock.hh.

◆ m_framesFallen

s32 Field::ObjectObakeBlock::m_framesFallen
private

How long the block has been falling for, capped at 256.

Definition at line 50 of file ObjectObakeBlock.hh.

◆ m_initialPos

const EGG::Vector3f Field::ObjectObakeBlock::m_initialPos
private

Position is computed relative to initialPos.

Definition at line 48 of file ObjectObakeBlock.hh.