A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectPillar Class Reference

#include <ObjectPillar.hh>

Description

Represents the entirety of a pillar that falls on Dry Dry Ruins.

There are really three parts that comprise a pillar: the upright pillar collision, the pilar base collision, and the trickable pillar KCL once it has fallen.

Definition at line 64 of file ObjectPillar.hh.

Inheritance diagram for Field::ObjectPillar:

Public Member Functions

 ObjectPillar (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
f32 colRadiusAdditionalLength () const override
 
const EGG::Matrix34fgetUpdatedMatrix (u32 timeOffset) override
 
- Public Member Functions inherited from Field::ObjectKCL
 ObjectKCL (const System::MapdataGeoObj &params)
 
void createCollision () override
 
void calcCollisionTransform () override
 
const EGG::Vector3fgetPosition () const override
 
f32 getCollisionRadius () const override
 
void initCollision () override
 
bool checkPointPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkPointFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkSpherePartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSpherePartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
void narrScLocal (f32 radius, const EGG::Vector3f &pos, KCLTypeMask mask, u32 timeOffset) override
 
bool checkPointCachedPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkSphereCachedPartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedPartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
virtual void update (u32 timeOffset)
 
virtual void calcScale (u32 timeOffset)
 
virtual void setMovingObjVel (const EGG::Vector3f &v)
 
virtual f32 getScaleY (u32) const
 
virtual bool shouldCheckColNoPush () const
 
virtual bool shouldCheckColPush () const
 
virtual bool checkCollision (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset)
 
virtual bool checkCollisionCached (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset)
 
- Public Member Functions inherited from Field::ObjectDrivable
 ObjectDrivable (const System::MapdataGeoObj &params)
 
void load () override
 
virtual void loadAABB (f32 radius)
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Types

enum class  State {
  Upright = 0 ,
  Break = 1 ,
  Ground = 2
}
 

Private Member Functions

f32 calcRot (s32 frame) const
 

Private Attributes

State m_state
 0 when upright, 1 when falling, and 2 afterwards.
 
const u32 m_fallStart
 The number of frames before the pillar will start to fall.
 
const f32 m_targetRotation
 How much the pillar rotates during the fall, in radians.
 
const f32 m_initRot
 
EGG::Vector3f m_setupRot
 Initial rotation of the pillar.
 
ObjectPillarBasem_base
 Stationary portion of pillar.
 
ObjectPillarCm_collidable
 Wall and hazard collision of the upright/falling pillar.
 
EGG::Matrix34f m_workMat
 Rotation and translation matrix;.
 
s32 m_groundFrame
 Frame the pillar has finished falling.
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void calcRotLock ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
 
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectKCL
ObjColMgrm_objColMgr
 
EGG::Vector3f m_kclMidpoint
 
f32 m_bboxHalfSideLength
 
s32 m_lastMtxUpdateFrame
 
s32 m_lastScaleUpdateFrame
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_scale
 
EGG::Vector3f m_rot
 
bool m_rotLock
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Member Enumeration Documentation

◆ State

enum class Field::ObjectPillar::State
strongprivate

Definition at line 85 of file ObjectPillar.hh.

Constructor & Destructor Documentation

◆ ObjectPillar()

Field::ObjectPillar::ObjectPillar ( const System::MapdataGeoObj & params)
0x807FED80

Definition at line 39 of file ObjectPillar.cc.

Member Function Documentation

◆ calc()

void Field::ObjectPillar::calc ( )
overridevirtual0x807FF17C

Reimplemented from Field::ObjectBase.

Definition at line 65 of file ObjectPillar.cc.

◆ calcRot()

f32 Field::ObjectPillar::calcRot ( s32 frame) const
nodiscardprivate0x807FF90C

Definition at line 107 of file ObjectPillar.cc.

◆ colRadiusAdditionalLength()

f32 Field::ObjectPillar::colRadiusAdditionalLength ( ) const
inlinenodiscardoverridevirtual0x807FF980

Reimplemented from Field::ObjectKCL.

Definition at line 78 of file ObjectPillar.hh.

◆ getUpdatedMatrix()

const EGG::Matrix34f & Field::ObjectPillar::getUpdatedMatrix ( u32 timeOffset)
nodiscardoverridevirtual0x807FF83C

Reimplemented from Field::ObjectKCL.

Definition at line 100 of file ObjectPillar.cc.

◆ init()

void Field::ObjectPillar::init ( )
overridevirtual0x807FEFD8

Reimplemented from Field::ObjectBase.

Definition at line 56 of file ObjectPillar.cc.

◆ loadFlags()

u32 Field::ObjectPillar::loadFlags ( ) const
inlinenodiscardoverridevirtual0x807FFA2C

Reimplemented from Field::ObjectBase.

Definition at line 73 of file ObjectPillar.hh.

Member Data Documentation

◆ m_base

ObjectPillarBase* Field::ObjectPillar::m_base
private

Stationary portion of pillar.

Definition at line 98 of file ObjectPillar.hh.

◆ m_collidable

ObjectPillarC* Field::ObjectPillar::m_collidable
private

Wall and hazard collision of the upright/falling pillar.

Definition at line 99 of file ObjectPillar.hh.

◆ m_fallStart

const u32 Field::ObjectPillar::m_fallStart
private

The number of frames before the pillar will start to fall.

Definition at line 94 of file ObjectPillar.hh.

◆ m_groundFrame

s32 Field::ObjectPillar::m_groundFrame
private

Frame the pillar has finished falling.

Definition at line 101 of file ObjectPillar.hh.

◆ m_initRot

const f32 Field::ObjectPillar::m_initRot
private

Definition at line 96 of file ObjectPillar.hh.

◆ m_setupRot

EGG::Vector3f Field::ObjectPillar::m_setupRot
private

Initial rotation of the pillar.

Definition at line 97 of file ObjectPillar.hh.

◆ m_state

State Field::ObjectPillar::m_state
private

0 when upright, 1 when falling, and 2 afterwards.

Definition at line 93 of file ObjectPillar.hh.

◆ m_targetRotation

const f32 Field::ObjectPillar::m_targetRotation
private

How much the pillar rotates during the fall, in radians.

Definition at line 95 of file ObjectPillar.hh.

◆ m_workMat

EGG::Matrix34f Field::ObjectPillar::m_workMat
private

Rotation and translation matrix;.

Definition at line 100 of file ObjectPillar.hh.