A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectTownBridge Class Referencefinal

Description

Definition at line 5 of file ObjectTownBridge.hh.

Inheritance diagram for Field::ObjectTownBridge:

Public Types

enum class  State {
  Raising = 0 ,
  Raised = 1 ,
  Lowering = 2 ,
  Lowered = 3
}
 
- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 

Public Member Functions

 ObjectTownBridge (const System::MapdataGeoObj &params)
 
void calc () override
 
u32 loadFlags () const override
 
void createCollision () override
 
f32 colRadiusAdditionalLength () const override
 
- Public Member Functions inherited from Field::ObjectKCL
 ObjectKCL (const System::MapdataGeoObj &params)
 
void calcCollisionTransform () override
 
const EGG::Vector3fgetPosition () const override
 
f32 getCollisionRadius () const override
 
void initCollision () override
 
bool checkPointPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkPointFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkSpherePartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSpherePartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
void narrScLocal (f32 radius, const EGG::Vector3f &pos, KCLTypeMask mask, u32 timeOffset) override
 
bool checkPointCachedPartial (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedPartialPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedFull (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkPointCachedFullPush (const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut) override
 
bool checkSphereCachedPartial (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedPartialPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfoPartial *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedFull (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
bool checkSphereCachedFullPush (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset) override
 
virtual void update (u32 timeOffset)
 
virtual void calcScale (u32 timeOffset)
 
virtual void setMovingObjVel (const EGG::Vector3f &v)
 
virtual const EGG::Matrix34fgetUpdatedMatrix (u32 timeOffset)
 
virtual f32 getScaleY (u32) const
 
virtual bool shouldCheckColNoPush () const
 
virtual bool shouldCheckColPush () const
 
virtual bool checkCollision (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset)
 
virtual bool checkCollisionCached (f32 radius, const EGG::Vector3f &pos, const EGG::Vector3f &prevPos, KCLTypeMask mask, CollisionInfo *info, KCLTypeMask *maskOut, u32 timeOffset)
 
- Public Member Functions inherited from Field::ObjectDrivable
 ObjectDrivable (const System::MapdataGeoObj &params)
 
void load () override
 
virtual void loadAABB (f32 radius)
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void init ()
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Member Functions

f32 calcBridgeAngle (u32 t) const
 
State calcState (u32 t) const
 Helper function which determines the current state of the bridge based on t.
 

Private Attributes

bool m_rotateUpwards
 Normally 1, otherwise the bridge will open downwards.
 
f32 m_angVel
 Speed of the bridge's movement.
 
u32 m_pivotFrames
 
u32 m_raisedFrames
 
u32 m_loweredFrames
 
u32 m_fullAnimFrames
 The full duration of a bridge raise/lower loop.
 
State m_state
 
ObjColMgrm_raisedColMgr
 
ObjColMgrm_midColMgr
 
ObjColMgrm_flatColMgr
 

Additional Inherited Members

- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectKCL
ObjColMgrm_objColMgr
 
EGG::Vector3f m_kclMidpoint
 
f32 m_bboxHalfSideLength
 
s32 m_lastMtxUpdateFrame
 
s32 m_lastScaleUpdateFrame
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Member Enumeration Documentation

◆ State

enum class Field::ObjectTownBridge::State
strong

Definition at line 7 of file ObjectTownBridge.hh.

Constructor & Destructor Documentation

◆ ObjectTownBridge()

Field::ObjectTownBridge::ObjectTownBridge ( const System::MapdataGeoObj & params)
0x80809448

Definition at line 10 of file ObjectTownBridge.cc.

◆ ~ObjectTownBridge()

Field::ObjectTownBridge::~ObjectTownBridge ( )
override0x8080ACE0

Definition at line 21 of file ObjectTownBridge.cc.

Member Function Documentation

◆ calc()

void Field::ObjectTownBridge::calc ( )
overridevirtual0x80809774

Reimplemented from Field::ObjectBase.

Definition at line 38 of file ObjectTownBridge.cc.

◆ calcBridgeAngle()

f32 Field::ObjectTownBridge::calcBridgeAngle ( u32 t) const
nodiscardprivate0x80809CDC

Definition at line 78 of file ObjectTownBridge.cc.

◆ calcState()

ObjectTownBridge::State Field::ObjectTownBridge::calcState ( u32 t) const
nodiscardprivate

Helper function which determines the current state of the bridge based on t.

Definition at line 107 of file ObjectTownBridge.cc.

◆ colRadiusAdditionalLength()

f32 Field::ObjectTownBridge::colRadiusAdditionalLength ( ) const
inlinenodiscardoverridevirtual0x8080A8D0

Reimplemented from Field::ObjectKCL.

Definition at line 27 of file ObjectTownBridge.hh.

◆ createCollision()

void Field::ObjectTownBridge::createCollision ( )
overridevirtual0x808095B8

Reimplemented from Field::ObjectKCL.

Definition at line 61 of file ObjectTownBridge.cc.

◆ loadFlags()

u32 Field::ObjectTownBridge::loadFlags ( ) const
inlinenodiscardoverridevirtual0x8080ACD8

Reimplemented from Field::ObjectBase.

Definition at line 20 of file ObjectTownBridge.hh.

Member Data Documentation

◆ m_angVel

f32 Field::ObjectTownBridge::m_angVel
private

Speed of the bridge's movement.

Definition at line 36 of file ObjectTownBridge.hh.

◆ m_flatColMgr

ObjColMgr* Field::ObjectTownBridge::m_flatColMgr
private

Definition at line 44 of file ObjectTownBridge.hh.

◆ m_fullAnimFrames

u32 Field::ObjectTownBridge::m_fullAnimFrames
private

The full duration of a bridge raise/lower loop.

Definition at line 40 of file ObjectTownBridge.hh.

◆ m_loweredFrames

u32 Field::ObjectTownBridge::m_loweredFrames
private

of frames the bridge remains lowered.

Definition at line 39 of file ObjectTownBridge.hh.

◆ m_midColMgr

ObjColMgr* Field::ObjectTownBridge::m_midColMgr
private

Definition at line 43 of file ObjectTownBridge.hh.

◆ m_pivotFrames

u32 Field::ObjectTownBridge::m_pivotFrames
private

of frames the bridge pivots up or down.

Definition at line 37 of file ObjectTownBridge.hh.

◆ m_raisedColMgr

ObjColMgr* Field::ObjectTownBridge::m_raisedColMgr
private

Definition at line 42 of file ObjectTownBridge.hh.

◆ m_raisedFrames

u32 Field::ObjectTownBridge::m_raisedFrames
private

of frames the bridge remains raised.

Definition at line 38 of file ObjectTownBridge.hh.

◆ m_rotateUpwards

bool Field::ObjectTownBridge::m_rotateUpwards
private

Normally 1, otherwise the bridge will open downwards.

Definition at line 35 of file ObjectTownBridge.hh.

◆ m_state

State Field::ObjectTownBridge::m_state
private

Definition at line 41 of file ObjectTownBridge.hh.