A reimplementation of Mario Kart Wii's physics engine in C++
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Abstract::g3d::ResFile::Data Struct Reference

Description

Definition at line 23 of file ResFile.hh.

Public Attributes

ResFileHeaderData header
 
TopLevelDictData dict
 

Member Data Documentation

◆ dict

TopLevelDictData Abstract::g3d::ResFile::Data::dict

Definition at line 25 of file ResFile.hh.

◆ header

ResFileHeaderData Abstract::g3d::ResFile::Data::header

Definition at line 24 of file ResFile.hh.