A reimplementation of Mario Kart Wii's physics engine in C++
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Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data > Class Reference

Description

Definition at line 60 of file ResAnmChr.cc.

Inheritance diagram for Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data >:

Public Member Functions

 CResAnmChrFrm (const ResAnmChr::Frm48Data *pPtr)
 
s16 GetFrame () const
 
f32 GetFrameF32 () const
 
f32 GetValue (const ResAnmChr::FVSData *pFVSData) const
 
f32 GetSlope () const
 
- Public Member Functions inherited from Abstract::g3d::CResAnmChrFrmBase< ResAnmChr::Frm48Data, CResAnmChrFrm< ResAnmChr::Frm48Data > >
 CResAnmChrFrmBase (const ResAnmChr::Frm48Data *pPtr)
 
void operator++ (int)
 
void operator-- (int)
 
CResAnmChrFrm< ResAnmChr::Frm48Dataoperator+ (int n)
 

Additional Inherited Members

- Protected Attributes inherited from Abstract::g3d::CResAnmChrFrmBase< ResAnmChr::Frm48Data, CResAnmChrFrm< ResAnmChr::Frm48Data > >
const ResAnmChr::Frm48DatamPtr
 

Constructor & Destructor Documentation

◆ CResAnmChrFrm()

Definition at line 63 of file ResAnmChr.cc.

Member Function Documentation

◆ GetFrame()

s16 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data >::GetFrame ( ) const
inlinenodiscard

Definition at line 65 of file ResAnmChr.cc.

◆ GetFrameF32()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data >::GetFrameF32 ( ) const
inlinenodiscard

Definition at line 69 of file ResAnmChr.cc.

◆ GetSlope()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data >::GetSlope ( ) const
inlinenodiscard

Definition at line 81 of file ResAnmChr.cc.

◆ GetValue()

f32 Abstract::g3d::CResAnmChrFrm< ResAnmChr::Frm48Data >::GetValue ( const ResAnmChr::FVSData * pFVSData) const
inlinenodiscard

Definition at line 73 of file ResAnmChr.cc.