A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectBasabasa Class Referencefinal

#include <ObjectBasabasa.hh>

Description

Can be thought of as the bat "spawner". It's the class that manages an array of bats.

Spawns bats in small groups, whose size is determined by m_batsPerGroup. After that many bats have been spawned, it resets the m_cycleTimer.

Definition at line 71 of file ObjectBasabasa.hh.

Inheritance diagram for Field::ObjectBasabasa:

Public Member Functions

 ObjectBasabasa (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
void createCollision () override
 
void loadRail () override
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Attributes

std::span< ObjectBasabasaDummy * > m_bats
 The array of individual bats.
 
const u32 m_initialTimer
 The m_cycleTimer starts and resets to this value.
 
const u32 m_batsPerGroup
 Number of bats that will spawn before resetting the m_cycleTimer.
 
const u32 m_startFrame
 Initial delay before the spawner will start calculating.
 
const u32 m_batSpacing
 How many frames in between bat spawns.
 
u32 m_cycleTimer
 Used to determine when to spawn next bat.
 
u32 m_batsActive
 The number of bats currently spawned.
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
void createCollision () override
 
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Constructor & Destructor Documentation

◆ ObjectBasabasa()

Field::ObjectBasabasa::ObjectBasabasa ( const System::MapdataGeoObj & params)
0x806B70D0

Definition at line 75 of file ObjectBasabasa.cc.

◆ ~ObjectBasabasa()

Field::ObjectBasabasa::~ObjectBasabasa ( )
override0x806B72F4

Definition at line 98 of file ObjectBasabasa.cc.

Member Function Documentation

◆ calc()

void Field::ObjectBasabasa::calc ( )
overridevirtual0x806B74C4

Reimplemented from Field::ObjectBase.

Definition at line 116 of file ObjectBasabasa.cc.

◆ createCollision()

void Field::ObjectBasabasa::createCollision ( )
inlineoverridevirtual0x806B761C

Implements Field::ObjectBase.

Definition at line 85 of file ObjectBasabasa.hh.

◆ init()

void Field::ObjectBasabasa::init ( )
overridevirtual0x806B7334

Reimplemented from Field::ObjectBase.

Definition at line 103 of file ObjectBasabasa.cc.

◆ loadFlags()

u32 Field::ObjectBasabasa::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806B7628

Reimplemented from Field::ObjectBase.

Definition at line 80 of file ObjectBasabasa.hh.

◆ loadRail()

void Field::ObjectBasabasa::loadRail ( )
inlineoverridevirtual0x806B7620

Reimplemented from Field::ObjectBase.

Definition at line 88 of file ObjectBasabasa.hh.

Member Data Documentation

◆ m_bats

std::span<ObjectBasabasaDummy *> Field::ObjectBasabasa::m_bats
private

The array of individual bats.

Definition at line 91 of file ObjectBasabasa.hh.

◆ m_batsActive

u32 Field::ObjectBasabasa::m_batsActive
private

The number of bats currently spawned.

Definition at line 97 of file ObjectBasabasa.hh.

◆ m_batSpacing

const u32 Field::ObjectBasabasa::m_batSpacing
private

How many frames in between bat spawns.

Definition at line 95 of file ObjectBasabasa.hh.

◆ m_batsPerGroup

const u32 Field::ObjectBasabasa::m_batsPerGroup
private

Number of bats that will spawn before resetting the m_cycleTimer.

Definition at line 93 of file ObjectBasabasa.hh.

◆ m_cycleTimer

u32 Field::ObjectBasabasa::m_cycleTimer
private

Used to determine when to spawn next bat.

Definition at line 96 of file ObjectBasabasa.hh.

◆ m_initialTimer

const u32 Field::ObjectBasabasa::m_initialTimer
private

The m_cycleTimer starts and resets to this value.

Definition at line 92 of file ObjectBasabasa.hh.

◆ m_startFrame

const u32 Field::ObjectBasabasa::m_startFrame
private

Initial delay before the spawner will start calculating.

Definition at line 94 of file ObjectBasabasa.hh.