A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectSanbo Class Referencefinal

Description

Definition at line 7 of file ObjectSanbo.hh.

Inheritance diagram for Field::ObjectSanbo:

Public Member Functions

 ObjectSanbo (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 

Private Member Functions

void calcMove ()
 
void checkSphere ()
 Handles collision between the pokie and the floor (including sandcones).
 

Private Attributes

bool m_standstill
 Whether or not the pokey is currently walking.
 
u32 m_stillDuration
 Frames before the pokey will start to walk.
 
f32 m_yVel
 Falling speed.
 
EGG::Vector3f m_up
 
EGG::Vector3f m_tangent
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
void createCollision () override
 
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Constructor & Destructor Documentation

◆ ObjectSanbo()

Field::ObjectSanbo::ObjectSanbo ( const System::MapdataGeoObj & params)
0x80779F3C

Definition at line 9 of file ObjectSanbo.cc.

Member Function Documentation

◆ calc()

void Field::ObjectSanbo::calc ( )
overridevirtual0x8077A36C

Reimplemented from Field::ObjectBase.

Definition at line 28 of file ObjectSanbo.cc.

◆ calcMove()

void Field::ObjectSanbo::calcMove ( )
private0x8077A5F8

Definition at line 33 of file ObjectSanbo.cc.

◆ checkSphere()

void Field::ObjectSanbo::checkSphere ( )
private0x8077A8B8

Handles collision between the pokie and the floor (including sandcones).

Definition at line 62 of file ObjectSanbo.cc.

◆ init()

void Field::ObjectSanbo::init ( )
overridevirtual0x8077A1E8

Reimplemented from Field::ObjectBase.

Definition at line 17 of file ObjectSanbo.cc.

◆ loadFlags()

u32 Field::ObjectSanbo::loadFlags ( ) const
inlinenodiscardoverridevirtual0x8077BD38

Reimplemented from Field::ObjectBase.

Definition at line 16 of file ObjectSanbo.hh.

Member Data Documentation

◆ m_standstill

bool Field::ObjectSanbo::m_standstill
private

Whether or not the pokey is currently walking.

Definition at line 24 of file ObjectSanbo.hh.

◆ m_stillDuration

u32 Field::ObjectSanbo::m_stillDuration
private

Frames before the pokey will start to walk.

Definition at line 25 of file ObjectSanbo.hh.

◆ m_tangent

EGG::Vector3f Field::ObjectSanbo::m_tangent
private

Definition at line 28 of file ObjectSanbo.hh.

◆ m_up

EGG::Vector3f Field::ObjectSanbo::m_up
private

Definition at line 27 of file ObjectSanbo.hh.

◆ m_yVel

f32 Field::ObjectSanbo::m_yVel
private

Falling speed.

Definition at line 26 of file ObjectSanbo.hh.