A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectSniper Class Reference

#include <ObjectSniper.hh>

Description

The base class for a manager object which is responsible for synchronizing a set of projectiles and a projectile launcher.

In the base game, this is used for:

  • DS Desert Hills: The sun and FireSnakes
  • GBA Shy Guy Beach: The ship and the bombs Every frame, this class checks if the launcher is ready to spawn a projectile, and it maps between the launcher's current rail point and the corresponding projectile to launch.

Definition at line 15 of file ObjectSniper.hh.

Inheritance diagram for Field::ObjectSniper:

Public Member Functions

void init () override
 
void calc () override
 
u32 loadFlags () const override
 
void loadGraphics () override
 
void createCollision () override
 
void loadRail () override
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadAnims ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Protected Attributes

std::span< ObjectProjectile * > m_projectiles
 
ObjectProjectileLauncherm_launcher
 
std::span< s16 > m_pointIdxs
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 

Constructor & Destructor Documentation

◆ ObjectSniper()

Field::ObjectSniper::ObjectSniper ( )
0x806DDA84

Definition at line 8 of file ObjectSniper.cc.

Member Function Documentation

◆ calc()

void Field::ObjectSniper::calc ( )
overridevirtual0x806DDC44

Reimplemented from Field::ObjectBase.

Definition at line 33 of file ObjectSniper.cc.

◆ createCollision()

void Field::ObjectSniper::createCollision ( )
inlineoverridevirtual0x806D28F4

Reimplemented from Field::ObjectCollidable.

Definition at line 32 of file ObjectSniper.hh.

◆ init()

void Field::ObjectSniper::init ( )
overridevirtual0x806DDB34

Reimplemented from Field::ObjectBase.

Definition at line 16 of file ObjectSniper.cc.

◆ loadFlags()

u32 Field::ObjectSniper::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806D2900

Reimplemented from Field::ObjectBase.

Definition at line 24 of file ObjectSniper.hh.

◆ loadGraphics()

void Field::ObjectSniper::loadGraphics ( )
inlineoverridevirtual0x806D28FC

Reimplemented from Field::ObjectBase.

Definition at line 29 of file ObjectSniper.hh.

◆ loadRail()

void Field::ObjectSniper::loadRail ( )
inlineoverridevirtual0x806D28F8

Reimplemented from Field::ObjectBase.

Definition at line 35 of file ObjectSniper.hh.

Member Data Documentation

◆ m_launcher

ObjectProjectileLauncher* Field::ObjectSniper::m_launcher
protected

Definition at line 39 of file ObjectSniper.hh.

◆ m_pointIdxs

std::span<s16> Field::ObjectSniper::m_pointIdxs
protected

Definition at line 40 of file ObjectSniper.hh.

◆ m_projectiles

std::span<ObjectProjectile *> Field::ObjectSniper::m_projectiles
protected

Definition at line 38 of file ObjectSniper.hh.