A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectDossunNormal Class Referencefinal

#include <ObjectDossunNormal.hh>

Description

A Thwomp that remains in one position and stomps downward.

Definition at line 8 of file ObjectDossunNormal.hh.

Inheritance diagram for Field::ObjectDossunNormal:

Public Member Functions

 ObjectDossunNormal (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
void startStill () override
 
void startBeforeFall ()
 
- Public Member Functions inherited from Field::ObjectDossun
 ObjectDossun (const System::MapdataGeoObj &params)
 
u32 loadFlags () const override
 
void calcCollisionTransform () override
 
Kart::Reaction onCollision (Kart::KartObject *kartObj, Kart::Reaction reactionOnKart, Kart::Reaction reactionOnObj, EGG::Vector3f &hitDepth) override
 
void initState ()
 
void calcStomp ()
 
void startGrounded ()
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Member Functions

void calcInactive ()
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Types inherited from Field::ObjectDossun
enum class  AnmState {
  Still = 0 ,
  BeforeFall = 1 ,
  Falling = 2 ,
  Grounded = 3 ,
  Rising = 4
}
 Represents the current movement state of the Thwomp in terms of its stomp. More...
 
enum class  StompState {
  Inactive = 0 ,
  Active = 1
}
 
- Protected Member Functions inherited from Field::ObjectCollidable
void createCollision () override
 
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void calcRotLock ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
 
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectDossun
StompState m_stompState
 
AnmState m_anmState
 
s32 m_beforeFallTimer
 Number of frames until the Thwomp will stomp down.
 
s32 m_stillTimer
 Number of frames the Thwomp will remain stationary (or shakes)
 
s32 m_groundedTimer
 Number of frames the Thwomp remains on the ground.
 
s32 m_shakePhase
 Causes the Thwomp's position to shake at the end of the "still" state.
 
f32 m_vel
 Vector3f in the base game, but only the y-component is used.
 
f32 m_initialPosY
 
u32 m_fullDuration
 Framecount of an entire animation loop.
 
s32 m_cycleTimer
 
f32 m_currRot
 
bool m_touchingGround
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_scale
 
EGG::Vector3f m_rot
 
bool m_rotLock
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 
- Static Protected Attributes inherited from Field::ObjectDossun
static constexpr u32 BEFORE_FALL_DURATION = 10
 The total number of frames the thwomp rises before crashing down.
 

Constructor & Destructor Documentation

◆ ObjectDossunNormal()

Field::ObjectDossunNormal::ObjectDossunNormal ( const System::MapdataGeoObj & params)
0x80760188

Definition at line 6 of file ObjectDossunNormal.cc.

Member Function Documentation

◆ calc()

void Field::ObjectDossunNormal::calc ( )
overridevirtual0x807602E0

Reimplemented from Field::ObjectBase.

Definition at line 25 of file ObjectDossunNormal.cc.

◆ calcInactive()

void Field::ObjectDossunNormal::calcInactive ( )
private0x80760490

Definition at line 60 of file ObjectDossunNormal.cc.

◆ init()

void Field::ObjectDossunNormal::init ( )
overridevirtual0x8076023C

Reimplemented from Field::ObjectDossun.

Definition at line 13 of file ObjectDossunNormal.cc.

◆ startBeforeFall()

void Field::ObjectDossunNormal::startBeforeFall ( )
0x80760964

Definition at line 52 of file ObjectDossunNormal.cc.

◆ startStill()

void Field::ObjectDossunNormal::startStill ( )
overridevirtual0x80760820

Reimplemented from Field::ObjectDossun.

Definition at line 41 of file ObjectDossunNormal.cc.