#include <ObjectEscalatorGroup.hh>
Represents a group of two escalators and the Pianta dancing in the middle.
Definition at line 10 of file ObjectEscalatorGroup.hh.
Public Member Functions | |
ObjectEscalatorGroup (const System::MapdataGeoObj ¶ms) | |
u32 | loadFlags () const override |
const char * | getResources () const override |
const char * | getKclName () const override |
void | createCollision () override |
Not overridden in the base game, but it's effectively a nop because the corresponding kcl (monte_a) doesn't have any primitive collision. | |
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ObjectCollidable (const System::MapdataGeoObj ¶ms) | |
ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale) | |
void | load () override |
void | calcCollisionTransform () override |
f32 | getCollisionRadius () const override |
Finds the radius that fits fully in a BoxColUnit. | |
virtual void | loadAABB (f32 maxSpeed) |
virtual void | loadAABB (f32 radius, f32 maxSpeed) |
virtual void | processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj) |
virtual Kart::Reaction | onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &) |
virtual void | onWallCollision (Kart::KartObject *, const EGG::Vector3f &) |
virtual void | onObjectCollision (Kart::KartObject *) |
virtual bool | checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist) |
virtual const EGG::Vector3f & | getCollisionTranslation () const |
virtual ObjectCollisionBase * | collision () const |
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ObjectBase (const System::MapdataGeoObj ¶ms) | |
ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale) | |
virtual void | init () |
virtual void | calc () |
virtual void | calcModel () |
virtual void | loadGraphics () |
virtual void | loadAnims () |
virtual void | loadRail () |
virtual const char * | getName () const |
virtual void | resize (f32 radius, f32 maxSpeed) |
virtual void | unregisterCollision () |
virtual void | disableCollision () const |
virtual void | enableCollision () const |
virtual const BoxColUnit * | getUnit () const |
const RailInterpolator * | railInterpolator () const |
virtual const EGG::Vector3f & | getPosition () const |
virtual ObjectId | id () const |
const EGG::Vector3f & | pos () const |
void | setPos (const EGG::Vector3f &pos) |
void | setScale (const EGG::Vector3f &scale) |
void | setTransform (const EGG::Matrix34f &mat) |
const EGG::Vector3f & | scale () const |
Private Attributes | |
ObjectEscalator * | m_rightEscalator |
ObjectEscalator * | m_leftEscalator |
Additional Inherited Members | |
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enum class | eFlags { Position = 0 , Rotation = 1 , Matrix = 2 , Scale = 3 } |
typedef EGG::TBitFlag< u16, eFlags > | Flags |
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virtual const EGG::Vector3f & | collisionCenter () const |
void | registerManagedObject () |
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void | calcTransform () |
void | linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types) |
void | setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent) |
void | setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v) |
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static f32 | CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b) |
Calculates on what side of line segment ab point lies. | |
static EGG::Vector3f | RotateXZByYaw (f32 angle, const EGG::Vector3f &v) |
Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector. | |
static EGG::Vector3f | RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1) |
static void | SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent) |
static EGG::Matrix34f | OrthonormalBasis (const EGG::Vector3f &v) |
static EGG::Matrix34f | RailOrthonormalBasis (const RailInterpolator &railInterpolator) |
static EGG::Vector3f | Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1) |
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ObjectCollisionBase * | m_collision |
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Render::DrawMdl * | m_drawMdl |
Abstract::g3d::ResFile * | m_resFile |
ObjectId | m_id |
RailInterpolator * | m_railInterpolator |
BoxColUnit * | m_boxColUnit |
Flags | m_flags |
EGG::Vector3f | m_pos |
EGG::Vector3f | m_rot |
EGG::Vector3f | m_scale |
EGG::Matrix34f | m_transform |
const System::MapdataGeoObj * | m_mapObj |
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0x8080178C |
Definition at line 8 of file ObjectEscalatorGroup.cc.
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inlineoverridevirtual |
Not overridden in the base game, but it's effectively a nop because the corresponding kcl (monte_a) doesn't have any primitive collision.
Reimplemented from Field::ObjectCollidable.
Definition at line 32 of file ObjectEscalatorGroup.hh.
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inlinenodiscardoverridevirtual0x80802D0C |
Reimplemented from Field::ObjectBase.
Definition at line 26 of file ObjectEscalatorGroup.hh.
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inlinenodiscardoverridevirtual0x80802D00 |
Reimplemented from Field::ObjectBase.
Definition at line 21 of file ObjectEscalatorGroup.hh.
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inlinenodiscardoverridevirtual0x80802D18 |
Reimplemented from Field::ObjectBase.
Definition at line 16 of file ObjectEscalatorGroup.hh.
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private |
Definition at line 36 of file ObjectEscalatorGroup.hh.
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private |
Definition at line 35 of file ObjectEscalatorGroup.hh.