A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectHeyhoShip Class Referencefinal

#include <ObjectHeyhoShip.hh>

Description

The ship on GBA Shy Guy Beach that shoots cannonballs.

Definition at line 9 of file ObjectHeyhoShip.hh.

Inheritance diagram for Field::ObjectHeyhoShip:

Public Member Functions

 ObjectHeyhoShip (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
s16 launchPointIdx () override
 Used by ObjectSniper to check which object (if any) should be thrown.
 
const EGG::Vector3finitRailDir (u16 idx)
 
void calcPos ()
 
- Public Member Functions inherited from Field::ObjectProjectileLauncher
 ObjectProjectileLauncher (const System::MapdataGeoObj &params)
 
void createCollision () override
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Public Attributes

const f32 m_yAmplitude
 How much the ship bobs up and down.
 
u32 m_frame
 
u32 m_framesSinceLastLaunch
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void calcRotLock ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
 
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_scale
 
EGG::Vector3f m_rot
 
bool m_rotLock
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Constructor & Destructor Documentation

◆ ObjectHeyhoShip()

Field::ObjectHeyhoShip::ObjectHeyhoShip ( const System::MapdataGeoObj & params)
0x806D18FC

Definition at line 6 of file ObjectHeyhoShip.cc.

Member Function Documentation

◆ calc()

void Field::ObjectHeyhoShip::calc ( )
overridevirtual0x806D1B9C

Reimplemented from Field::ObjectBase.

Definition at line 42 of file ObjectHeyhoShip.cc.

◆ calcPos()

void Field::ObjectHeyhoShip::calcPos ( )
0x806D1D10

Definition at line 53 of file ObjectHeyhoShip.cc.

◆ init()

void Field::ObjectHeyhoShip::init ( )
overridevirtual0x806D19D8

Reimplemented from Field::ObjectBase.

Definition at line 16 of file ObjectHeyhoShip.cc.

◆ initRailDir()

const EGG::Vector3f & Field::ObjectHeyhoShip::initRailDir ( u16 idx)
inline0x806D1CC4

Definition at line 28 of file ObjectHeyhoShip.hh.

◆ launchPointIdx()

s16 Field::ObjectHeyhoShip::launchPointIdx ( )
inlinenodiscardoverridevirtual0x806D1CA4

Used by ObjectSniper to check which object (if any) should be thrown.

Implements Field::ObjectProjectileLauncher.

Definition at line 23 of file ObjectHeyhoShip.hh.

◆ loadFlags()

u32 Field::ObjectHeyhoShip::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806D2360

Reimplemented from Field::ObjectBase.

Definition at line 18 of file ObjectHeyhoShip.hh.

Member Data Documentation

◆ m_frame

u32 Field::ObjectHeyhoShip::m_frame

Definition at line 36 of file ObjectHeyhoShip.hh.

◆ m_framesSinceLastLaunch

u32 Field::ObjectHeyhoShip::m_framesSinceLastLaunch

Definition at line 37 of file ObjectHeyhoShip.hh.

◆ m_yAmplitude

const f32 Field::ObjectHeyhoShip::m_yAmplitude

How much the ship bobs up and down.

Definition at line 35 of file ObjectHeyhoShip.hh.