A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectKoopaFigure64 Class Referencefinal

#include <ObjectKoopaFigure64.hh>

Description

The Bowser statues on N64 Bowser's Castle.

The big statue by the first turn has collision while the mini ones do not.

Definition at line 9 of file ObjectKoopaFigure64.hh.

Inheritance diagram for Field::ObjectKoopaFigure64:

Public Member Functions

 ObjectKoopaFigure64 (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
void createCollision () override
 
void calcCollisionTransform () override
 
Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &hitDepth) override
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Attributes

const bool m_isBigStatue
 Differentiates the first rBC turn statue from tiny statues.
 
const u32 m_startDelay
 
u32 m_cycleFrame
 

Static Private Attributes

static constexpr u32 FIRE_DURATION = 300
 How long the statue shoots fire for in a cycle.
 
static constexpr u32 COOLDOWN_DURATION = 180
 How long fire is disabled for in a cycle.
 
static constexpr u32 CYCLE_DURATION = FIRE_DURATION + COOLDOWN_DURATION
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void calcRotLock ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
 
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_scale
 
EGG::Vector3f m_rot
 
bool m_rotLock
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 

Constructor & Destructor Documentation

◆ ObjectKoopaFigure64()

Field::ObjectKoopaFigure64::ObjectKoopaFigure64 ( const System::MapdataGeoObj & params)
0x806DA914

Definition at line 10 of file ObjectKoopaFigure64.cc.

Member Function Documentation

◆ calc()

void Field::ObjectKoopaFigure64::calc ( )
overridevirtual0x806DAB5C

Reimplemented from Field::ObjectBase.

Definition at line 37 of file ObjectKoopaFigure64.cc.

◆ calcCollisionTransform()

void Field::ObjectKoopaFigure64::calcCollisionTransform ( )
overridevirtual0x806DAFB8

Reimplemented from Field::ObjectCollidable.

Definition at line 60 of file ObjectKoopaFigure64.cc.

◆ createCollision()

void Field::ObjectKoopaFigure64::createCollision ( )
inlineoverridevirtual0x806DB154

Reimplemented from Field::ObjectCollidable.

Definition at line 24 of file ObjectKoopaFigure64.hh.

◆ init()

void Field::ObjectKoopaFigure64::init ( )
overridevirtual0x806DAA44

Reimplemented from Field::ObjectBase.

Definition at line 18 of file ObjectKoopaFigure64.cc.

◆ loadFlags()

u32 Field::ObjectKoopaFigure64::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806C0854

The game defines this in a GeoObjectSmoke base class, but we don't implement it.

Reimplemented from Field::ObjectBase.

Definition at line 19 of file ObjectKoopaFigure64.hh.

◆ onCollision()

Kart::Reaction Field::ObjectKoopaFigure64::onCollision ( Kart::KartObject * ,
Kart::Reaction reactionOnKart,
Kart::Reaction ,
EGG::Vector3f & hitDepth )
inlineoverridevirtual0x8068179C

Reimplemented from Field::ObjectCollidable.

Definition at line 33 of file ObjectKoopaFigure64.hh.

Member Data Documentation

◆ COOLDOWN_DURATION

u32 Field::ObjectKoopaFigure64::COOLDOWN_DURATION = 180
staticconstexprprivate

How long fire is disabled for in a cycle.

Definition at line 45 of file ObjectKoopaFigure64.hh.

◆ CYCLE_DURATION

u32 Field::ObjectKoopaFigure64::CYCLE_DURATION = FIRE_DURATION + COOLDOWN_DURATION
staticconstexprprivate

Definition at line 46 of file ObjectKoopaFigure64.hh.

◆ FIRE_DURATION

u32 Field::ObjectKoopaFigure64::FIRE_DURATION = 300
staticconstexprprivate

How long the statue shoots fire for in a cycle.

Definition at line 44 of file ObjectKoopaFigure64.hh.

◆ m_cycleFrame

u32 Field::ObjectKoopaFigure64::m_cycleFrame
private

Definition at line 42 of file ObjectKoopaFigure64.hh.

◆ m_isBigStatue

const bool Field::ObjectKoopaFigure64::m_isBigStatue
private

Differentiates the first rBC turn statue from tiny statues.

Definition at line 40 of file ObjectKoopaFigure64.hh.

◆ m_startDelay

const u32 Field::ObjectKoopaFigure64::m_startDelay
private

Definition at line 41 of file ObjectKoopaFigure64.hh.