A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectFireSnake Class Reference

Description

Definition at line 28 of file ObjectFireSnake.hh.

Inheritance diagram for Field::ObjectFireSnake:

Public Member Functions

 ObjectFireSnake (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
u32 loadFlags () const override
 
void initProjectile (const EGG::Vector3f &pos) override
 Callback function called by the managing ObjectSniper.
 
void onLaunch () override
 Callback function use by the ObjectSniper that wants to throw this projectile.
 
void enterDespawned ()
 
void enterFalling ()
 
void enterHighBounce ()
 
void enterRest ()
 
void enterBounce ()
 
void enterDespawning ()
 
void calcDespawned ()
 
void calcFalling ()
 
void calcHighBounce ()
 
void calcRest ()
 
void calcBounce ()
 
void calcDespawning ()
 
- Public Member Functions inherited from Field::ObjectProjectile
 ObjectProjectile (const System::MapdataGeoObj &params)
 
s16 idx () const
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 
- Public Member Functions inherited from Field::StateManager< ObjectFireSnake >
 StateManager (ObjectFireSnake *obj)
 Defined outside of the class declaration so that typename T will be a complete type.
 

Private Member Functions

void calcChildren ()
 
void calcBounce (f32 initialVel)
 Helper function since high and regular bounce functions only vary by initial velocity.
 
bool isCollisionEnabled () const
 

Private Attributes

friend StateManager< ObjectFireSnake >
 
std::array< ObjectFireSnakeKid *, 2 > m_kids
 
const s16 m_maxAge
 Number of frames until the snake will disappear.
 
EGG::Vector3f m_sunPos
 
const EGG::Vector3f m_initialPos
 
EGG::Vector3f m_xzSunDist
 
EGG::Vector3f m_fallAxis
 
f32 m_xzSpeed
 
u16 m_fallDuration
 How long the firesnake falls from the sun.
 
EGG::Vector3f m_initRot
 
std::array< EGG::Matrix34f, 21 > m_prevTransforms
 The last 21 transformation matrices.
 
EGG::Vector3f m_visualPos
 
EGG::Vector3f m_bounceDir
 
u16 m_age
 How long the firesnake has been spawned.
 

Static Private Attributes

static constexpr std::array< StateManagerEntry< ObjectFireSnake >, 6 > STATE_ENTRIES
 
static constexpr f32 GRAVITY = 3.0f
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectCollidable
void createCollision () override
 
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Protected Member Functions inherited from Field::StateManager< ObjectFireSnake >
void calc ()
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectProjectile
const s16 m_idx
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_rot
 
EGG::Vector3f m_scale
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 
- Protected Attributes inherited from Field::StateManager< ObjectFireSnake >
u16 m_currentStateId
 
s32 m_nextStateId
 
u32 m_currentFrame
 
std::span< u16m_entryIds
 
std::span< const StateManagerEntry< ObjectFireSnake > > m_entries
 
ObjectFireSnakem_obj
 

Constructor & Destructor Documentation

◆ ObjectFireSnake()

Field::ObjectFireSnake::ObjectFireSnake ( const System::MapdataGeoObj & params)
0x806C0F30

Definition at line 18 of file ObjectFireSnake.cc.

Member Function Documentation

◆ calc()

void Field::ObjectFireSnake::calc ( )
overridevirtual0x806C14E4

Reimplemented from Field::ObjectBase.

Definition at line 52 of file ObjectFireSnake.cc.

◆ calcBounce() [1/2]

void Field::ObjectFireSnake::calcBounce ( )
0x806C2254

Definition at line 192 of file ObjectFireSnake.cc.

◆ calcBounce() [2/2]

void Field::ObjectFireSnake::calcBounce ( f32 initialVel)
private

Helper function since high and regular bounce functions only vary by initial velocity.

Definition at line 233 of file ObjectFireSnake.cc.

◆ calcChildren()

void Field::ObjectFireSnake::calcChildren ( )
private0x806C2530

Definition at line 199 of file ObjectFireSnake.cc.

◆ calcDespawned()

void Field::ObjectFireSnake::calcDespawned ( )
inline

Definition at line 53 of file ObjectFireSnake.hh.

◆ calcDespawning()

void Field::ObjectFireSnake::calcDespawning ( )
inline

Definition at line 58 of file ObjectFireSnake.hh.

◆ calcFalling()

void Field::ObjectFireSnake::calcFalling ( )
0x806C1A88

Definition at line 138 of file ObjectFireSnake.cc.

◆ calcHighBounce()

void Field::ObjectFireSnake::calcHighBounce ( )
0x806C1E90

Definition at line 171 of file ObjectFireSnake.cc.

◆ calcRest()

void Field::ObjectFireSnake::calcRest ( )
0x806C2138

Definition at line 178 of file ObjectFireSnake.cc.

◆ enterBounce()

void Field::ObjectFireSnake::enterBounce ( )
inline

Definition at line 50 of file ObjectFireSnake.hh.

◆ enterDespawned()

void Field::ObjectFireSnake::enterDespawned ( )
0x806C1930

Definition at line 87 of file ObjectFireSnake.cc.

◆ enterDespawning()

void Field::ObjectFireSnake::enterDespawning ( )
inline

Definition at line 51 of file ObjectFireSnake.hh.

◆ enterFalling()

void Field::ObjectFireSnake::enterFalling ( )
0x806C19E8

Definition at line 98 of file ObjectFireSnake.cc.

◆ enterHighBounce()

void Field::ObjectFireSnake::enterHighBounce ( )
0x806C1DCC

Definition at line 105 of file ObjectFireSnake.cc.

◆ enterRest()

void Field::ObjectFireSnake::enterRest ( )
0x806C2000

Definition at line 117 of file ObjectFireSnake.cc.

◆ init()

void Field::ObjectFireSnake::init ( )
overridevirtual0x806C13B0

Reimplemented from Field::ObjectBase.

Definition at line 40 of file ObjectFireSnake.cc.

◆ initProjectile()

void Field::ObjectFireSnake::initProjectile ( const EGG::Vector3f & pos)
overridevirtual0x806C23C8

Callback function called by the managing ObjectSniper.

Implements Field::ObjectProjectile.

Definition at line 65 of file ObjectFireSnake.cc.

◆ isCollisionEnabled()

bool Field::ObjectFireSnake::isCollisionEnabled ( ) const
inlineprivate

Definition at line 64 of file ObjectFireSnake.hh.

◆ loadFlags()

u32 Field::ObjectFireSnake::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806C2A5C

Reimplemented from Field::ObjectBase.

Definition at line 39 of file ObjectFireSnake.hh.

◆ onLaunch()

void Field::ObjectFireSnake::onLaunch ( )
overridevirtual0x806C29FC

Callback function use by the ObjectSniper that wants to throw this projectile.

Implements Field::ObjectProjectile.

Definition at line 82 of file ObjectFireSnake.cc.

Member Data Documentation

◆ GRAVITY

f32 Field::ObjectFireSnake::GRAVITY = 3.0f
staticconstexprprivate

Definition at line 91 of file ObjectFireSnake.hh.

◆ m_age

u16 Field::ObjectFireSnake::m_age
private

How long the firesnake has been spawned.

Definition at line 80 of file ObjectFireSnake.hh.

◆ m_bounceDir

EGG::Vector3f Field::ObjectFireSnake::m_bounceDir
private

Definition at line 79 of file ObjectFireSnake.hh.

◆ m_fallAxis

EGG::Vector3f Field::ObjectFireSnake::m_fallAxis
private

Definition at line 73 of file ObjectFireSnake.hh.

◆ m_fallDuration

u16 Field::ObjectFireSnake::m_fallDuration
private

How long the firesnake falls from the sun.

Definition at line 75 of file ObjectFireSnake.hh.

◆ m_initialPos

const EGG::Vector3f Field::ObjectFireSnake::m_initialPos
private

Definition at line 71 of file ObjectFireSnake.hh.

◆ m_initRot

EGG::Vector3f Field::ObjectFireSnake::m_initRot
private

Definition at line 76 of file ObjectFireSnake.hh.

◆ m_kids

std::array<ObjectFireSnakeKid *, 2> Field::ObjectFireSnake::m_kids
private

Definition at line 68 of file ObjectFireSnake.hh.

◆ m_maxAge

const s16 Field::ObjectFireSnake::m_maxAge
private

Number of frames until the snake will disappear.

Definition at line 69 of file ObjectFireSnake.hh.

◆ m_prevTransforms

std::array<EGG::Matrix34f, 21> Field::ObjectFireSnake::m_prevTransforms
private

The last 21 transformation matrices.

Definition at line 77 of file ObjectFireSnake.hh.

◆ m_sunPos

EGG::Vector3f Field::ObjectFireSnake::m_sunPos
private

Definition at line 70 of file ObjectFireSnake.hh.

◆ m_visualPos

EGG::Vector3f Field::ObjectFireSnake::m_visualPos
private

Definition at line 78 of file ObjectFireSnake.hh.

◆ m_xzSpeed

f32 Field::ObjectFireSnake::m_xzSpeed
private

Definition at line 74 of file ObjectFireSnake.hh.

◆ m_xzSunDist

EGG::Vector3f Field::ObjectFireSnake::m_xzSunDist
private

Definition at line 72 of file ObjectFireSnake.hh.

◆ STATE_ENTRIES

std::array<StateManagerEntry<ObjectFireSnake>, 6> Field::ObjectFireSnake::STATE_ENTRIES
staticconstexprprivate
Initial value:
= {{
{0, &ObjectFireSnake::enterDespawned, &ObjectFireSnake::calcDespawned},
{1, &ObjectFireSnake::enterFalling, &ObjectFireSnake::calcFalling},
{2, &ObjectFireSnake::enterHighBounce, &ObjectFireSnake::calcHighBounce},
{3, &ObjectFireSnake::enterRest, &ObjectFireSnake::calcRest},
{4, &ObjectFireSnake::enterBounce, &ObjectFireSnake::calcBounce},
{5, &ObjectFireSnake::enterDespawning, &ObjectFireSnake::calcDespawning},
}}

Definition at line 82 of file ObjectFireSnake.hh.

◆ StateManager< ObjectFireSnake >

Definition at line 29 of file ObjectFireSnake.hh.