#include <ObjectHeyhoBall.hh>
The cannonball projectiles on GBA Shy Guy Beach.
Definition at line 9 of file ObjectHeyhoBall.hh.
Public Member Functions | |
| ObjectHeyhoBall (const System::MapdataGeoObj ¶ms) | |
| void | init () override |
| void | calc () override |
| Kart::Reaction | onCollision (Kart::KartObject *kartObj, Kart::Reaction reactionOnKart, Kart::Reaction reactionOnObj, EGG::Vector3f &hitDepth) override |
| u32 | loadFlags () const override |
| void | initProjectile (const EGG::Vector3f &pos) override |
| Callback function called by the managing ObjectSniper. | |
| void | onLaunch () override |
| Callback function use by the ObjectSniper that wants to throw this projectile. | |
| f32 | yDist () const |
| f32 | initYSpeed () const |
Public Member Functions inherited from Field::ObjectProjectile | |
| ObjectProjectile (const System::MapdataGeoObj ¶ms) | |
| s16 | idx () const |
Public Member Functions inherited from Field::ObjectCollidable | |
| ObjectCollidable (const System::MapdataGeoObj ¶ms) | |
| ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale) | |
| void | load () override |
| void | calcCollisionTransform () override |
| f32 | getCollisionRadius () const override |
| Finds the radius that fits fully in a BoxColUnit. | |
| virtual void | loadAABB (f32 maxSpeed) |
| virtual void | loadAABB (f32 radius, f32 maxSpeed) |
| virtual void | processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj) |
| virtual void | onWallCollision (Kart::KartObject *, const EGG::Vector3f &) |
| virtual void | onObjectCollision (Kart::KartObject *) |
| virtual bool | checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist) |
| virtual const EGG::Vector3f & | getCollisionTranslation () const |
| virtual ObjectCollisionBase * | collision () const |
Public Member Functions inherited from Field::ObjectBase | |
| ObjectBase (const System::MapdataGeoObj ¶ms) | |
| ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale) | |
| virtual void | calcModel () |
| virtual const char * | getResources () const |
| virtual void | loadGraphics () |
| virtual void | loadAnims () |
| virtual void | loadRail () |
| virtual const char * | getName () const |
| virtual const char * | getKclName () const |
| virtual void | resize (f32 radius, f32 maxSpeed) |
| virtual void | unregisterCollision () |
| virtual void | disableCollision () const |
| virtual void | enableCollision () const |
| virtual const BoxColUnit * | getUnit () const |
| const RailInterpolator * | railInterpolator () const |
| virtual const EGG::Vector3f & | getPosition () const |
| virtual ObjectId | id () const |
| const EGG::Vector3f & | pos () const |
| void | setPos (const EGG::Vector3f &pos) |
| void | setScale (const EGG::Vector3f &scale) |
| void | setTransform (const EGG::Matrix34f &mat) |
| const EGG::Vector3f & | scale () const |
Private Types | |
| enum class | ExplosionIntensity { ExplosionLoseItem = 0 , SpinSomeSpeed = 1 } |
Private Member Functions | |
| void | enterIntangible () |
| void | enterFalling () |
| void | enterBlinking () |
| void | enterExploding () |
| void | calcIntangible () |
| void | calcFalling () |
| void | calcBlinking () |
| void | calcExploding () |
Private Attributes | |
| const f32 | m_airtime |
| Number of frames between shooting and landing. | |
| EGG::Vector3f | m_shipPos |
| const EGG::Vector3f | m_initPos |
| EGG::Vector3f | m_xzDir |
| f32 | m_yDist |
| f32 | m_xzSpeed |
| f32 | m_initYSpeed |
| f32 | m_blastRadiusRatio |
| Ratio between the blast radius and the shell's radius. | |
| f32 | m_scaleChangeRate |
| EGG::Vector3f | m_workingPos |
| ExplosionIntensity | m_intensity |
Static Private Attributes | |
| static constexpr f32 | BALL_RADIUS = 50.0f |
| static constexpr f32 | BLAST_RADIUS = 1500.0f |
| static constexpr std::array< StateManagerEntry, 4 > | STATE_ENTRIES |
Additional Inherited Members | |
Public Types inherited from Field::ObjectBase | |
| enum class | eFlags { Position = 0 , Rotation = 1 , Matrix = 2 , Scale = 3 } |
| typedef EGG::TBitFlag< u16, eFlags > | Flags |
Protected Member Functions inherited from Field::ObjectCollidable | |
| void | createCollision () override |
| virtual const EGG::Vector3f & | collisionCenter () const |
| void | registerManagedObject () |
Protected Member Functions inherited from Field::ObjectBase | |
| void | calcTransform () |
| void | calcRotLock () |
| void | linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types) |
| void | setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent) |
| void | setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v) |
Protected Member Functions inherited from Field::StateManager | |
| StateManager (void *obj, const std::span< const StateManagerEntry > &entries) | |
| void | calc () |
Static Protected Member Functions inherited from Field::ObjectBase | |
| static f32 | CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b) |
| Calculates on what side of line segment ab point lies. | |
| static EGG::Vector3f | RotateXZByYaw (f32 angle, const EGG::Vector3f &v) |
| Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector. | |
| static EGG::Vector3f | RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1) |
| static void | SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent) |
| static EGG::Matrix34f | OrthonormalBasis (const EGG::Vector3f &v) |
| static EGG::Matrix34f | RailOrthonormalBasis (const RailInterpolator &railInterpolator) |
| static EGG::Vector3f | AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward) |
| static f32 | CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame) |
| Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\). | |
| static EGG::Vector3f | Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1) |
Protected Attributes inherited from Field::ObjectProjectile | |
| const s16 | m_idx |
Protected Attributes inherited from Field::ObjectCollidable | |
| ObjectCollisionBase * | m_collision |
Protected Attributes inherited from Field::ObjectBase | |
| Render::DrawMdl * | m_drawMdl |
| Abstract::g3d::ResFile * | m_resFile |
| ObjectId | m_id |
| RailInterpolator * | m_railInterpolator |
| BoxColUnit * | m_boxColUnit |
| Flags | m_flags |
| EGG::Vector3f | m_pos |
| EGG::Vector3f | m_scale |
| EGG::Vector3f | m_rot |
| bool | m_rotLock |
| EGG::Matrix34f | m_transform |
| const System::MapdataGeoObj * | m_mapObj |
Protected Attributes inherited from Field::StateManager | |
| u16 | m_currentStateId |
| s32 | m_nextStateId |
| u32 | m_currentFrame |
| std::span< u16 > | m_entryIds |
| std::span< const StateManagerEntry > | m_entries |
| void * | m_obj |
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strongprivate |
Definition at line 42 of file ObjectHeyhoBall.hh.
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Definition at line 8 of file ObjectHeyhoBall.cc.
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overridevirtual0x806D0780 |
Reimplemented from Field::ObjectBase.
Definition at line 32 of file ObjectHeyhoBall.cc.
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inlineprivate0x806D0CD8 |
Definition at line 70 of file ObjectHeyhoBall.hh.
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private0x806D0F24 |
Colliding after this frame does not cause player to launch upwards and lose item
Definition at line 90 of file ObjectHeyhoBall.cc.
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private0x806D0AD8 |
Definition at line 77 of file ObjectHeyhoBall.cc.
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inlineprivate0x806D0A14 |
Definition at line 63 of file ObjectHeyhoBall.hh.
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Definition at line 53 of file ObjectHeyhoBall.hh.
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inlineprivate0x806D0D84 |
Definition at line 58 of file ObjectHeyhoBall.hh.
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Definition at line 69 of file ObjectHeyhoBall.cc.
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inlineprivate0x806D0A00 |
Definition at line 48 of file ObjectHeyhoBall.hh.
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overridevirtual0x806D05F0 |
Reimplemented from Field::ObjectBase.
Definition at line 18 of file ObjectHeyhoBall.cc.
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overridevirtual0x806D10A4 |
Callback function called by the managing ObjectSniper.
Implements Field::ObjectProjectile.
Definition at line 56 of file ObjectHeyhoBall.cc.
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inlinenodiscard |
Definition at line 37 of file ObjectHeyhoBall.hh.
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inlinenodiscardoverridevirtual0x806D18EC |
Reimplemented from Field::ObjectBase.
Definition at line 22 of file ObjectHeyhoBall.hh.
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nodiscardoverridevirtual0x806D0880 |
Reimplemented from Field::ObjectCollidable.
Definition at line 40 of file ObjectHeyhoBall.cc.
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inlineoverridevirtual0x806D188C |
Callback function use by the ObjectSniper that wants to throw this projectile.
Implements Field::ObjectProjectile.
Definition at line 29 of file ObjectHeyhoBall.hh.
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inlinenodiscard |
Definition at line 33 of file ObjectHeyhoBall.hh.
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staticconstexprprivate |
Definition at line 92 of file ObjectHeyhoBall.hh.
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Definition at line 93 of file ObjectHeyhoBall.hh.
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Number of frames between shooting and landing.
Definition at line 80 of file ObjectHeyhoBall.hh.
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Ratio between the blast radius and the shell's radius.
Definition at line 87 of file ObjectHeyhoBall.hh.
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Definition at line 82 of file ObjectHeyhoBall.hh.
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Definition at line 86 of file ObjectHeyhoBall.hh.
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Definition at line 90 of file ObjectHeyhoBall.hh.
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Definition at line 88 of file ObjectHeyhoBall.hh.
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Definition at line 81 of file ObjectHeyhoBall.hh.
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Definition at line 89 of file ObjectHeyhoBall.hh.
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Definition at line 83 of file ObjectHeyhoBall.hh.
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Definition at line 85 of file ObjectHeyhoBall.hh.
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Definition at line 84 of file ObjectHeyhoBall.hh.
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staticconstexprprivate |
Definition at line 95 of file ObjectHeyhoBall.hh.