A reimplementation of Mario Kart Wii's physics engine in C++
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Field::ObjectFireSnakeV Class Referencefinal

Description

Definition at line 7 of file ObjectFireSnakeV.hh.

Inheritance diagram for Field::ObjectFireSnakeV:

Public Member Functions

 ObjectFireSnakeV (const System::MapdataGeoObj &params)
 
void init () override
 
void calc () override
 
- Public Member Functions inherited from Field::ObjectFireSnake
 ObjectFireSnake (const System::MapdataGeoObj &params)
 
u32 loadFlags () const override
 
void initProjectile (const EGG::Vector3f &pos) override
 Callback function called by the managing ObjectSniper.
 
void onLaunch () override
 Callback function use by the ObjectSniper that wants to throw this projectile.
 
void enterDespawned ()
 
void enterFalling ()
 
void enterHighBounce ()
 
void enterRest ()
 
void enterBounce ()
 
void enterDespawning ()
 
void calcDespawned ()
 
void calcFalling ()
 
void calcHighBounce ()
 
void calcRest ()
 
void calcBounce ()
 
void calcDespawning ()
 
- Public Member Functions inherited from Field::ObjectProjectile
 ObjectProjectile (const System::MapdataGeoObj &params)
 
s16 idx () const
 
- Public Member Functions inherited from Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
void load () override
 
void calcCollisionTransform () override
 
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
 
virtual void loadAABB (f32 maxSpeed)
 
virtual void loadAABB (f32 radius, f32 maxSpeed)
 
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
 
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
 
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
 
virtual void onObjectCollision (Kart::KartObject *)
 
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
 
virtual const EGG::Vector3fgetCollisionTranslation () const
 
virtual ObjectCollisionBasecollision () const
 
- Public Member Functions inherited from Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
 
virtual void calcModel ()
 
virtual const char * getResources () const
 
virtual void loadGraphics ()
 
virtual void loadAnims ()
 
virtual void loadRail ()
 
virtual const char * getName () const
 
virtual const char * getKclName () const
 
virtual void resize (f32 radius, f32 maxSpeed)
 
virtual void unregisterCollision ()
 
virtual void disableCollision () const
 
virtual void enableCollision () const
 
virtual const BoxColUnitgetUnit () const
 
const RailInterpolatorrailInterpolator () const
 
virtual const EGG::Vector3fgetPosition () const
 
virtual ObjectId id () const
 
const EGG::Vector3fpos () const
 
void setPos (const EGG::Vector3f &pos)
 
void setScale (const EGG::Vector3f &scale)
 
void setTransform (const EGG::Matrix34f &mat)
 
const EGG::Vector3fscale () const
 

Private Member Functions

void calcSub ()
 
void enterDespawned ()
 
void enterFalling ()
 
void enterHighBounce ()
 
void enterRest ()
 
void enterBounce ()
 
void enterDespawning ()
 
void calcDespawned ()
 
void calcFalling ()
 
void calcHighBounce ()
 
void calcRest ()
 
void calcBounce ()
 
void calcDespawning ()
 

Private Attributes

const u16 m_cycleDuration
 
const f32 m_distFromPipe
 
f32 m_fallSpeed
 

Static Private Attributes

static constexpr std::array< StateManagerEntry, 6 > STATE_ENTRIES
 
static constexpr f32 RADIUS = 130.0f
 
static constexpr f32 GRAVITY = 3.0f
 
static constexpr u32 COL_CHECK_DELAY_FRAMES = 10
 How many frames the snake falls before starting to check against floor collision.
 

Additional Inherited Members

- Public Types inherited from Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
 
typedef EGG::TBitFlag< u16, eFlags > Flags
 
- Protected Member Functions inherited from Field::ObjectFireSnake
void calcChildren ()
 
- Protected Member Functions inherited from Field::ObjectCollidable
void createCollision () override
 
virtual const EGG::Vector3fcollisionCenter () const
 
void registerManagedObject ()
 
- Protected Member Functions inherited from Field::ObjectBase
void calcTransform ()
 
void calcRotLock ()
 
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
 
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
 
- Protected Member Functions inherited from Field::StateManager
 StateManager (void *obj, const std::span< const StateManagerEntry > &entries)
 
void calc ()
 
- Static Protected Member Functions inherited from Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
 
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
 
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
 
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
 
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
 
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
 
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
 
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
 
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
 
- Protected Attributes inherited from Field::ObjectFireSnake
EGG::Vector3f m_sunPos
 
EGG::Vector3f m_initialPos
 
EGG::Vector3f m_initRot
 
EGG::Vector3f m_visualPos
 
EGG::Vector3f m_bounceDir
 
u16 m_age
 How long the firesnake has been spawned.
 
u16 m_delayFrame
 
- Protected Attributes inherited from Field::ObjectProjectile
const s16 m_idx
 
- Protected Attributes inherited from Field::ObjectCollidable
ObjectCollisionBasem_collision
 
- Protected Attributes inherited from Field::ObjectBase
Render::DrawMdlm_drawMdl
 
Abstract::g3d::ResFilem_resFile
 
ObjectId m_id
 
RailInterpolatorm_railInterpolator
 
BoxColUnitm_boxColUnit
 
Flags m_flags
 
EGG::Vector3f m_pos
 
EGG::Vector3f m_scale
 
EGG::Vector3f m_rot
 
bool m_rotLock
 
EGG::Matrix34f m_transform
 
const System::MapdataGeoObjm_mapObj
 
- Protected Attributes inherited from Field::StateManager
u16 m_currentStateId
 
s32 m_nextStateId
 
u32 m_currentFrame
 
std::span< u16m_entryIds
 
std::span< const StateManagerEntrym_entries
 
void * m_obj
 

Constructor & Destructor Documentation

◆ ObjectFireSnakeV()

Field::ObjectFireSnakeV::ObjectFireSnakeV ( const System::MapdataGeoObj & params)
0x806C2B70

Definition at line 10 of file ObjectFireSnakeV.cc.

Member Function Documentation

◆ calc()

void Field::ObjectFireSnakeV::calc ( )
overridevirtual0x806C2D54

Reimplemented from Field::ObjectFireSnake.

Definition at line 36 of file ObjectFireSnakeV.cc.

◆ calcBounce()

void Field::ObjectFireSnakeV::calcBounce ( )
inlineprivate

Definition at line 50 of file ObjectFireSnakeV.hh.

◆ calcDespawned()

void Field::ObjectFireSnakeV::calcDespawned ( )
inlineprivate0x806C30F4

Definition at line 41 of file ObjectFireSnakeV.hh.

◆ calcDespawning()

void Field::ObjectFireSnakeV::calcDespawning ( )
inlineprivate

Definition at line 54 of file ObjectFireSnakeV.hh.

◆ calcFalling()

void Field::ObjectFireSnakeV::calcFalling ( )
private0x806C31F0

Definition at line 79 of file ObjectFireSnakeV.cc.

◆ calcHighBounce()

void Field::ObjectFireSnakeV::calcHighBounce ( )
private0x806C33C4

Definition at line 109 of file ObjectFireSnakeV.cc.

◆ calcRest()

void Field::ObjectFireSnakeV::calcRest ( )
inlineprivate

Definition at line 46 of file ObjectFireSnakeV.hh.

◆ calcSub()

void Field::ObjectFireSnakeV::calcSub ( )
private0x806C2DA4

Definition at line 43 of file ObjectFireSnakeV.cc.

◆ enterBounce()

void Field::ObjectFireSnakeV::enterBounce ( )
inlineprivate

Definition at line 32 of file ObjectFireSnakeV.hh.

◆ enterDespawned()

void Field::ObjectFireSnakeV::enterDespawned ( )
inlineprivate0x806C30F0

Definition at line 19 of file ObjectFireSnakeV.hh.

◆ enterDespawning()

void Field::ObjectFireSnakeV::enterDespawning ( )
inlineprivate

Definition at line 36 of file ObjectFireSnakeV.hh.

◆ enterFalling()

void Field::ObjectFireSnakeV::enterFalling ( )
private0x806C30F8

Definition at line 62 of file ObjectFireSnakeV.cc.

◆ enterHighBounce()

void Field::ObjectFireSnakeV::enterHighBounce ( )
inlineprivate0x806C33B4

Definition at line 26 of file ObjectFireSnakeV.hh.

◆ enterRest()

void Field::ObjectFireSnakeV::enterRest ( )
inlineprivate

Definition at line 28 of file ObjectFireSnakeV.hh.

◆ init()

void Field::ObjectFireSnakeV::init ( )
overridevirtual0x806C2CBC

Reimplemented from Field::ObjectFireSnake.

Definition at line 27 of file ObjectFireSnakeV.cc.

Member Data Documentation

◆ COL_CHECK_DELAY_FRAMES

u32 Field::ObjectFireSnakeV::COL_CHECK_DELAY_FRAMES = 10
staticconstexprprivate

How many frames the snake falls before starting to check against floor collision.

Definition at line 81 of file ObjectFireSnakeV.hh.

◆ GRAVITY

f32 Field::ObjectFireSnakeV::GRAVITY = 3.0f
staticconstexprprivate

Definition at line 78 of file ObjectFireSnakeV.hh.

◆ m_cycleDuration

const u16 Field::ObjectFireSnakeV::m_cycleDuration
private

Definition at line 73 of file ObjectFireSnakeV.hh.

◆ m_distFromPipe

const f32 Field::ObjectFireSnakeV::m_distFromPipe
private

Definition at line 74 of file ObjectFireSnakeV.hh.

◆ m_fallSpeed

f32 Field::ObjectFireSnakeV::m_fallSpeed
private

Definition at line 75 of file ObjectFireSnakeV.hh.

◆ RADIUS

f32 Field::ObjectFireSnakeV::RADIUS = 130.0f
staticconstexprprivate

Definition at line 77 of file ObjectFireSnakeV.hh.

◆ STATE_ENTRIES

std::array<StateManagerEntry, 6> Field::ObjectFireSnakeV::STATE_ENTRIES
staticconstexprprivate
Initial value:
= {{
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterDespawned,
&ObjectFireSnakeV::calcDespawned>(0)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterFalling,
&ObjectFireSnakeV::calcFalling>(1)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterHighBounce,
&ObjectFireSnakeV::calcHighBounce>(2)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterRest,
&ObjectFireSnakeV::calcRest>(3)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterBounce,
&ObjectFireSnakeV::calcBounce>(4)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterDespawning,
&ObjectFireSnakeV::calcDespawning>(5)},
}}

Definition at line 58 of file ObjectFireSnakeV.hh.